yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::DungeonRoomStore Member List

This is the complete list of members for yaze::editor::DungeonRoomStore, including all inherited members.

Clear()yaze::editor::DungeonRoomStoreinline
DungeonRoomStore()=defaultyaze::editor::DungeonRoomStore
DungeonRoomStore(Rom *rom, zelda3::GameData *game_data=nullptr)yaze::editor::DungeonRoomStoreinlineexplicit
EnsureRoom(size_t index) constyaze::editor::DungeonRoomStoreinlineprivate
ForEachLoaded(Fn &&fn)yaze::editor::DungeonRoomStoreinline
ForEachLoaded(Fn &&fn) constyaze::editor::DungeonRoomStoreinline
ForEachMaterialized(Fn &&fn)yaze::editor::DungeonRoomStoreinline
ForEachMaterialized(Fn &&fn) constyaze::editor::DungeonRoomStoreinline
game_data() constyaze::editor::DungeonRoomStoreinline
game_data_yaze::editor::DungeonRoomStoreprivate
GetIfLoaded(int room_id)yaze::editor::DungeonRoomStoreinline
GetIfLoaded(int room_id) constyaze::editor::DungeonRoomStoreinline
GetIfMaterialized(int room_id)yaze::editor::DungeonRoomStoreinline
GetIfMaterialized(int room_id) constyaze::editor::DungeonRoomStoreinline
kRoomCountyaze::editor::DungeonRoomStorestatic
LoadedCount() constyaze::editor::DungeonRoomStoreinline
operator[](size_t index)yaze::editor::DungeonRoomStoreinline
operator[](size_t index) constyaze::editor::DungeonRoomStoreinline
rom() constyaze::editor::DungeonRoomStoreinline
rom_yaze::editor::DungeonRoomStoreprivate
rooms_yaze::editor::DungeonRoomStoremutableprivate
SetGameData(zelda3::GameData *game_data)yaze::editor::DungeonRoomStoreinline
SetRom(Rom *rom)yaze::editor::DungeonRoomStoreinline
size() constyaze::editor::DungeonRoomStoreinline