yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::DungeonObjectSelector Member List

This is the complete list of members for yaze::editor::DungeonObjectSelector, including all inherited members.

cached_preview_blockset_yaze::editor::DungeonObjectSelectorprivate
cached_preview_palette_yaze::editor::DungeonObjectSelectorprivate
cached_preview_room_id_yaze::editor::DungeonObjectSelectorprivate
CalculateObjectDimensions(const zelda3::RoomObject &object, int &width, int &height)yaze::editor::DungeonObjectSelectorprivate
context() constyaze::editor::DungeonObjectSelectorinline
create_filename_yaze::editor::DungeonObjectSelectorprivate
create_height_yaze::editor::DungeonObjectSelectorprivate
create_object_id_yaze::editor::DungeonObjectSelectorprivate
create_width_yaze::editor::DungeonObjectSelectorprivate
current_palette_group_yaze::editor::DungeonObjectSelectorprivate
current_palette_group_id_yaze::editor::DungeonObjectSelectorprivate
current_palette_id_yaze::editor::DungeonObjectSelectorprivate
current_room_id_yaze::editor::DungeonObjectSelectorprivate
custom_objects_folder_yaze::editor::DungeonObjectSelectorprivate
custom_objects_initialized_yaze::editor::DungeonObjectSelectorprivate
DrawNewCustomObjectDialog()yaze::editor::DungeonObjectSelectorprivate
DrawObjectAssetBrowser()yaze::editor::DungeonObjectSelector
DrawObjectPreview(const zelda3::RoomObject &object, ImVec2 top_left, float size)yaze::editor::DungeonObjectSelectorprivate
DungeonObjectSelector(Rom *rom=nullptr)yaze::editor::DungeonObjectSelectorinlineexplicit
enable_object_previews_yaze::editor::DungeonObjectSelectorprivate
EnsureCustomObjectsInitialized()yaze::editor::DungeonObjectSelectorprivate
EnsureRegistryInitialized()yaze::editor::DungeonObjectSelectorprivate
game_data() constyaze::editor::DungeonObjectSelectorinline
game_data_yaze::editor::DungeonObjectSelectorprivate
get_rooms()yaze::editor::DungeonObjectSelectorinline
GetObjectTypeColor(int object_id)yaze::editor::DungeonObjectSelectorprivate
GetObjectTypeSymbol(int object_id)yaze::editor::DungeonObjectSelectorprivate
GetOrCreatePreview(const zelda3::RoomObject &object, float size, gfx::BackgroundBuffer **out)yaze::editor::DungeonObjectSelectorprivate
GetPreviewObject() constyaze::editor::DungeonObjectSelectorinline
GetStaticEditorObjectId() constyaze::editor::DungeonObjectSelectorinline
InvalidatePreviewCache()yaze::editor::DungeonObjectSelector
IsObjectLoaded() constyaze::editor::DungeonObjectSelectorinline
layout_cache_yaze::editor::DungeonObjectSelectorprivate
MakePreviewObject(int obj_id) constyaze::editor::DungeonObjectSelectorprivate
MatchesObjectFilter(int obj_id, int filter_type)yaze::editor::DungeonObjectSelectorprivate
MatchesObjectSearch(int obj_id, const std::string &name, int subtype=-1) constyaze::editor::DungeonObjectSelectorprivate
object_double_click_callback_yaze::editor::DungeonObjectSelectorprivate
object_loaded_yaze::editor::DungeonObjectSelectorprivate
object_registry_yaze::editor::DungeonObjectSelectorprivate
object_search_buffer_yaze::editor::DungeonObjectSelectorprivate
object_selected_callback_yaze::editor::DungeonObjectSelectorprivate
object_subtype_tab_yaze::editor::DungeonObjectSelectorprivate
object_type_filter_yaze::editor::DungeonObjectSelectorprivate
preview_cache_yaze::editor::DungeonObjectSelectorprivate
preview_object_yaze::editor::DungeonObjectSelectorprivate
preview_palette_yaze::editor::DungeonObjectSelectorprivate
project_yaze::editor::DungeonObjectSelectorprivate
registry_initialized_yaze::editor::DungeonObjectSelectorprivate
rom() constyaze::editor::DungeonObjectSelectorinline
rom_yaze::editor::DungeonObjectSelectorprivate
rooms_yaze::editor::DungeonObjectSelectorprivate
selected_object_id_yaze::editor::DungeonObjectSelectorprivate
SelectObject(int obj_id, int subtype=-1)yaze::editor::DungeonObjectSelector
set_current_palette_group_id(uint64_t id)yaze::editor::DungeonObjectSelectorinline
set_current_room_id(int room_id)yaze::editor::DungeonObjectSelectorinline
set_rooms(DungeonRoomStore *rooms)yaze::editor::DungeonObjectSelectorinline
SetContext(EditorContext ctx)yaze::editor::DungeonObjectSelectorinline
SetCurrentPaletteGroup(const gfx::PaletteGroup &palette_group)yaze::editor::DungeonObjectSelectorinline
SetCurrentPaletteId(uint64_t palette_id)yaze::editor::DungeonObjectSelectorinline
SetCustomObjectsFolder(const std::string &folder)yaze::editor::DungeonObjectSelector
SetGameData(zelda3::GameData *game_data)yaze::editor::DungeonObjectSelectorinline
SetObjectDoubleClickCallback(std::function< void(int)> callback)yaze::editor::DungeonObjectSelectorinline
SetObjectSelectedCallback(std::function< void(const zelda3::RoomObject &)> callback)yaze::editor::DungeonObjectSelectorinline
SetProject(project::YazeProject *project)yaze::editor::DungeonObjectSelectorinline
SetRom(Rom *rom)yaze::editor::DungeonObjectSelectorinline
SetStaticEditorObjectId(int obj_id)yaze::editor::DungeonObjectSelectorinline
SetTileEditorPanel(ObjectTileEditorPanel *panel)yaze::editor::DungeonObjectSelectorinline
show_create_dialog_yaze::editor::DungeonObjectSelectorprivate
static_editor_object_id_yaze::editor::DungeonObjectSelectorprivate
tile_editor_panel_yaze::editor::DungeonObjectSelectorprivate