| Draw(int ¤t_world, int ¤t_map, bool ¤t_map_lock, EditingMode ¤t_mode, EntityEditMode &entity_edit_mode, WorkspaceWindowManager *window_manager, bool has_selection, bool scratch_has_data, Rom *rom, zelda3::Overworld *overworld, project::YazeProject *project, int game_state, SharedClipboard *shared_clipboard=nullptr) | yaze::editor::OverworldToolbar | |