yaze 0.3.2
Link to the Past ROM Editor
 
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tile16_editor_panel.cc
Go to the documentation of this file.
2
5
6namespace yaze::editor {
7
8void Tile16EditorPanel::Draw(bool* p_open) {
9 (void)p_open;
10 auto* ow_editor = CurrentOverworldEditor();
11 if (!ow_editor)
12 return;
13
14 if (auto status = ow_editor->tile16_editor().UpdateAsPanel(); !status.ok()) {
15 LOG_ERROR("Tile16EditorPanel", "Failed to draw: %s",
16 status.ToString().c_str());
17 }
18}
19
21
22} // namespace yaze::editor
EditorPanel wrapper for Tile16Editor.
void Draw(bool *p_open) override
Draw the panel content.
#define LOG_ERROR(category, format,...)
Definition log.h:109
Editors are the view controllers for the application.
OverworldEditor * CurrentOverworldEditor()
#define REGISTER_PANEL(PanelClass)
Auto-registration macro for panels with default constructors.