yaze 0.3.2
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dungeon_workbench_inspector_helpers.h
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1#ifndef YAZE_APP_EDITOR_DUNGEON_WORKSPACE_DUNGEON_WORKBENCH_INSPECTOR_HELPERS_H
2#define YAZE_APP_EDITOR_DUNGEON_WORKSPACE_DUNGEON_WORKBENCH_INSPECTOR_HELPERS_H
3
4#include "imgui/imgui.h"
5
7
8void DrawInspectorSectionHeader(const char* label);
9
10bool BeginInspectorSection(const char* label, bool default_open);
11
12bool DrawActionButton(const char* label, const ImVec2& size);
13
14} // namespace yaze::editor::workbench
15
16#endif // YAZE_APP_EDITOR_DUNGEON_WORKSPACE_DUNGEON_WORKBENCH_INSPECTOR_HELPERS_H
bool BeginInspectorSection(const char *label, bool default_open)
bool DrawActionButton(const char *label, const ImVec2 &size)
void DrawInspectorSectionHeader(const char *label)