yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::OverworldEditor Member List

This is the complete list of members for yaze::editor::OverworldEditor, including all inherited members.

ActivateFillTool()yaze::editor::OverworldEditorinline
active()yaze::editor::Editorinline
active_yaze::editor::Editorprotected
all_gfx_bmpyaze::editor::OverworldEditorprivate
all_gfx_loaded_yaze::editor::OverworldEditorprivate
AutomationGetTile(int x, int y)yaze::editor::OverworldEditorprivate
AutomationSetTile(int x, int y, int tile_id)yaze::editor::OverworldEditorprivate
blockset_canvas_yaze::editor::OverworldEditorprivate
blockset_selector_yaze::editor::OverworldEditorprivate
canvas_nav_yaze::editor::OverworldEditorprivate
canvas_renderer_yaze::editor::OverworldEditorprivate
CaptureItemUndoSnapshot() constyaze::editor::OverworldEditorprivate
CenterOverworldView()yaze::editor::OverworldEditorprivate
CheckForCurrentMap()yaze::editor::OverworldEditorprivate
CheckForOverworldEdits()yaze::editor::OverworldEditorprivate
ClampOverworldScroll()yaze::editor::OverworldEditorprivate
Clear() overrideyaze::editor::OverworldEditorvirtual
ClearScratchSpace()yaze::editor::OverworldEditorprivate
ClearSelectedItem()yaze::editor::OverworldEditor
context() constyaze::editor::Editorinline
ContributeStatus(StatusBar *status_bar) overrideyaze::editor::OverworldEditorvirtual
Copy() overrideyaze::editor::OverworldEditorvirtual
CreateUndoPoint(int map_id, int world, int x, int y, int old_tile_id)yaze::editor::OverworldEditorprivate
current_blockset_yaze::editor::OverworldEditorprivate
current_entity() constyaze::editor::OverworldEditorinline
current_entity_yaze::editor::OverworldEditorprivate
current_gfx_bmp_yaze::editor::OverworldEditorprivate
current_gfx_canvas_yaze::editor::OverworldEditorprivate
current_graphics_set_yaze::editor::OverworldEditorprivate
current_map_yaze::editor::OverworldEditorprivate
current_map_id() constyaze::editor::OverworldEditorinline
current_map_lock_yaze::editor::OverworldEditorprivate
current_modeyaze::editor::OverworldEditorprivate
current_paint_operation_yaze::editor::OverworldEditorprivate
current_parent_yaze::editor::OverworldEditorprivate
current_tile16_yaze::editor::OverworldEditorprivate
current_world_yaze::editor::OverworldEditorprivate
current_world_id() constyaze::editor::OverworldEditorinline
Cut() overrideyaze::editor::OverworldEditorinlinevirtual
CycleTileSelection(int delta)yaze::editor::OverworldEditor
debug_window_card()yaze::editor::OverworldEditorinline
debug_window_card_yaze::editor::OverworldEditorprivate
DeleteItemByIdentity(const zelda3::OverworldItem &item_identity)yaze::editor::OverworldEditor
DeleteSelectedItem()yaze::editor::OverworldEditor
dependencies_yaze::editor::Editorprotected
dragged_entity_yaze::editor::OverworldEditorprivate
dragged_entity_free_movement_yaze::editor::OverworldEditorprivate
DrawAreaGraphics()yaze::editor::OverworldEditorinline
DrawEntityContextMenu()yaze::editor::OverworldEditorprivate
DrawEntityPopups()yaze::editor::OverworldEditorprivate
DrawMapProperties()yaze::editor::OverworldEditorinline
DrawOverworldCanvas()yaze::editor::OverworldEditorinline
DrawScratchSpace()yaze::editor::OverworldEditor
DrawScratchSpaceEdits()yaze::editor::OverworldEditorprivate
DrawScratchSpacePattern()yaze::editor::OverworldEditorprivate
DrawScratchSpaceSelection()yaze::editor::OverworldEditorprivate
DrawTile16Selector()yaze::editor::OverworldEditorinline
DrawTile8Selector()yaze::editor::OverworldEditorinline
DrawV3Settings()yaze::editor::OverworldEditorinline
DuplicateSelectedItem(int offset_x=16, int offset_y=0)yaze::editor::OverworldEditor
DW_AREA_GFX enum valueyaze::editor::OverworldEditorprivate
DW_AREA_PAL enum valueyaze::editor::OverworldEditorprivate
DW_SPR_GFX_PART1 enum valueyaze::editor::OverworldEditorprivate
DW_SPR_GFX_PART2 enum valueyaze::editor::OverworldEditorprivate
DW_SPR_PAL_PART1 enum valueyaze::editor::OverworldEditorprivate
DW_SPR_PAL_PART2 enum valueyaze::editor::OverworldEditorprivate
edit_entrance()yaze::editor::OverworldEditorinline
edit_entrance_yaze::editor::OverworldEditorprivate
edit_exit()yaze::editor::OverworldEditorinline
edit_exit_yaze::editor::OverworldEditorprivate
edit_item()yaze::editor::OverworldEditorinline
edit_item_yaze::editor::OverworldEditorprivate
edit_sprite()yaze::editor::OverworldEditorinline
edit_sprite_yaze::editor::OverworldEditorprivate
editing_target_yaze::editor::OverworldEditorprivate
Editor()=defaultyaze::editor::Editor
EnsureMapTexture(int map_index)yaze::editor::OverworldEditorprivate
entity_edit_mode_yaze::editor::OverworldEditorprivate
entity_mutation_service()yaze::editor::OverworldEditorinline
entity_mutation_service_yaze::editor::OverworldEditorprivate
entity_renderer_yaze::editor::OverworldEditorprivate
entrance_tiletypes_yaze::editor::OverworldEditorprivate
FinalizePaintOperation()yaze::editor::OverworldEditorprivate
Find() overrideyaze::editor::OverworldEditorinlinevirtual
ForceRefreshGraphics(int map_index)yaze::editor::OverworldEditorinlineprivate
game_data() constyaze::editor::Editorinline
game_data_yaze::editor::OverworldEditorprivate
game_state() constyaze::editor::OverworldEditorinline
game_state_yaze::editor::OverworldEditorprivate
GetOverworldCanvas()yaze::editor::OverworldEditorinlineprivate
GetRedoDescription() constyaze::editor::Editorinlinevirtual
GetRomStatus() const overrideyaze::editor::OverworldEditorinlinevirtual
GetSelectedItem()yaze::editor::OverworldEditor
GetSelectedItem() constyaze::editor::OverworldEditor
GetUndoDescription() constyaze::editor::Editorinlinevirtual
GetWorkbench()yaze::editor::OverworldEditor
GetWorldTiles(int world)yaze::editor::OverworldEditorprivate
gfx_group_editor_yaze::editor::OverworldEditorprivate
graphics_bin_canvas_yaze::editor::OverworldEditorprivate
HandleEntityInsertion(const std::string &entity_type)yaze::editor::OverworldEditor
HandleKeyboardShortcuts()yaze::editor::OverworldEditorprivate
HandleMapInteraction()yaze::editor::OverworldEditorprivate
HandleOverworldPan()yaze::editor::OverworldEditorprivate
HandleOverworldZoom()yaze::editor::OverworldEditorprivate
HandleTile16Edit()yaze::editor::OverworldEditor
HasContext() constyaze::editor::Editorinline
InitCanvasNavigationManager()yaze::editor::OverworldEditorprivate
Initialize() overrideyaze::editor::OverworldEditorvirtual
InitInteractionCoordinator()yaze::editor::OverworldEditorprivate
InitMapRefreshCoordinator()yaze::editor::OverworldEditorprivate
InitTilePaintingManager()yaze::editor::OverworldEditorprivate
insert_error()yaze::editor::OverworldEditorinline
insert_error_yaze::editor::OverworldEditorprivate
interaction_coordinator_yaze::editor::OverworldEditorprivate
InvalidateGraphicsCache(int map_id=-1)yaze::editor::OverworldEditorinline
is_dragging_entity_yaze::editor::OverworldEditorprivate
IsRomLoaded() const overrideyaze::editor::OverworldEditorinlinevirtual
jump_to_tab()yaze::editor::OverworldEditorinline
jump_to_tab_yaze::editor::OverworldEditor
kPaintBatchTimeoutyaze::editor::OverworldEditorprivatestatic
last_paint_time_yaze::editor::OverworldEditorprivate
Load() overrideyaze::editor::OverworldEditorvirtual
LoadGraphics()yaze::editor::OverworldEditor
LoadScratchToSelection()yaze::editor::OverworldEditorprivate
LoadSpriteGraphics()yaze::editor::OverworldEditorprivate
LW_AREA_GFX enum valueyaze::editor::OverworldEditorprivate
LW_AREA_PAL enum valueyaze::editor::OverworldEditorprivate
LW_SPR_GFX_PART1 enum valueyaze::editor::OverworldEditorprivate
LW_SPR_GFX_PART2 enum valueyaze::editor::OverworldEditorprivate
LW_SPR_PAL_PART1 enum valueyaze::editor::OverworldEditorprivate
LW_SPR_PAL_PART2 enum valueyaze::editor::OverworldEditorprivate
MakePanelTitle(const std::string &base_title) constyaze::editor::Editorinlineprotected
MakeWindowId(const std::string &base_id) constyaze::editor::Editorinlineprotected
map_blockset_loaded_yaze::editor::OverworldEditorprivate
map_properties_system_yaze::editor::OverworldEditorprivate
map_refresh_yaze::editor::OverworldEditorprivate
maps_bmp_yaze::editor::OverworldEditorprivate
NotifyEntityModified(zelda3::GameEntity *entity)yaze::editor::OverworldEditor
NudgeSelectedItem(int delta_x, int delta_y)yaze::editor::OverworldEditor
OpenEntityContextMenu(zelda3::GameEntity *entity)yaze::editor::OverworldEditorprivate
OpenEntityEditor(zelda3::GameEntity *entity)yaze::editor::OverworldEditor
overworld()yaze::editor::OverworldEditorinline
overworld_yaze::editor::OverworldEditorprivate
overworld_canvas_fullscreen_yaze::editor::OverworldEditorprivate
OverworldCanvasRendereryaze::editor::OverworldEditorfriend
OverworldEditor(Rom *rom)yaze::editor::OverworldEditorinlineexplicit
OverworldEditor(Rom *rom, const EditorDependencies &deps)yaze::editor::OverworldEditorinlineexplicit
OverworldProperty enum nameyaze::editor::OverworldEditorprivate
ow_map_canvas()yaze::editor::OverworldEditorinline
ow_map_canvas_yaze::editor::OverworldEditorprivate
palette_yaze::editor::OverworldEditorprivate
palette_editor_yaze::editor::OverworldEditorprivate
palette_listener_id_yaze::editor::OverworldEditorprivate
palettesets_yaze::gfx::GfxContextprotectedstatic
Paste() overrideyaze::editor::OverworldEditorvirtual
pending_insert_pos()yaze::editor::OverworldEditorinline
pending_insert_pos_yaze::editor::OverworldEditorprivate
pending_insert_type()yaze::editor::OverworldEditorinline
pending_insert_type_yaze::editor::OverworldEditorprivate
pending_tile16_selection_after_gfx_yaze::editor::OverworldEditorprivate
PickTile16FromHoveredCanvas()yaze::editor::OverworldEditorinline
previous_modeyaze::editor::OverworldEditorprivate
PrimeWorldMaps(int world, bool process_texture_queue=false)yaze::editor::OverworldEditorprivate
ProcessDeferredTextures()yaze::editor::OverworldEditorprivate
ProcessPendingEntityInsertion()yaze::editor::OverworldEditor
properties_canvas_yaze::editor::OverworldEditorprivate
PushItemUndoAction(OverworldItemsSnapshot before, std::string description)yaze::editor::OverworldEditorprivate
Redo() overrideyaze::editor::OverworldEditorvirtual
refresh_blockset_yaze::editor::OverworldEditorprivate
RefreshChildMap(int map_index)yaze::editor::OverworldEditorinlineprivate
RefreshChildMapOnDemand(int map_index)yaze::editor::OverworldEditorinlineprivate
RefreshMapPalette()yaze::editor::OverworldEditorinlineprivate
RefreshMapProperties()yaze::editor::OverworldEditorinlineprivate
RefreshOverworldMap()yaze::editor::OverworldEditorinlineprivate
RefreshOverworldMapOnDemand(int map_index)yaze::editor::OverworldEditorinlineprivate
RefreshSiblingMapGraphics(int map_index, bool include_self=false)yaze::editor::OverworldEditorinlineprivate
RefreshTile16Blockset()yaze::editor::OverworldEditorinlineprivate
renderer_yaze::editor::OverworldEditorprivate
RequestJumpToEntrance(int entrance_id)yaze::editor::OverworldEditorinline
RequestJumpToRoom(int room_id)yaze::editor::OverworldEditorinline
RequestTile16Selection(int tile_id)yaze::editor::OverworldEditor
ResetOverworldView()yaze::editor::OverworldEditorprivate
ResolveEditingEntity()yaze::editor::OverworldEditorprivate
RestoreItemUndoSnapshot(const OverworldItemsSnapshot &snapshot)yaze::editor::OverworldEditorprivate
rom() constyaze::editor::OverworldEditorinline
rom_yaze::editor::OverworldEditorprivate
SafeRomAccess(std::function< T()> accessor, const std::string &operation="") constyaze::editor::Editorinlineprotected
Save() overrideyaze::editor::OverworldEditorvirtual
SaveCurrentSelectionToScratch()yaze::editor::OverworldEditorprivate
scratch_canvas_yaze::editor::OverworldEditorprivate
scratch_space_yaze::editor::OverworldEditorprivate
ScrollBlocksetCanvasToCurrentTile()yaze::editor::OverworldEditorprivate
selected_entrance_yaze::editor::OverworldEditorprivate
selected_item_identity() constyaze::editor::OverworldEditorinline
selected_item_identity_yaze::editor::OverworldEditorprivate
selected_tile16_ids_yaze::editor::OverworldEditorprivate
selected_tile_bmp_yaze::editor::OverworldEditorprivate
selected_usage_map_yaze::editor::OverworldEditorprivate
SelectItemByIdentity(const zelda3::OverworldItem &item_identity)yaze::editor::OverworldEditor
set_active(bool active)yaze::editor::Editorinline
set_current_map(int map_id)yaze::editor::OverworldEditorinline
set_current_tile16(int tile_id)yaze::editor::OverworldEditorinline
SetCurrentEntity(zelda3::GameEntity *entity)yaze::editor::OverworldEditor
SetCurrentMap(int map_id)yaze::editor::OverworldEditorinline
SetDependencies(const EditorDependencies &deps) overrideyaze::editor::OverworldEditorinlinevirtual
SetGameData(zelda3::GameData *game_data) overrideyaze::editor::OverworldEditorinlinevirtual
SetupCanvasAutomation()yaze::editor::OverworldEditorprivate
show_custom_bg_color_editor_yaze::editor::OverworldEditorprivate
show_map_properties_panel_yaze::editor::OverworldEditorprivate
show_overlay_editor_yaze::editor::OverworldEditorprivate
show_overlay_preview_yaze::editor::OverworldEditorprivate
sidebar_yaze::editor::OverworldEditorprivate
sprite_previews_yaze::editor::OverworldEditorprivate
status_yaze::editor::OverworldEditorprivate
SwitchToWorld(int world)yaze::editor::OverworldEditorprivate
tile16_blockset_yaze::editor::OverworldEditorprivate
tile16_blockset_bmp_yaze::editor::OverworldEditorprivate
tile16_editor()yaze::editor::OverworldEditorinline
tile16_editor_yaze::editor::OverworldEditorprivate
tile_painting_yaze::editor::OverworldEditorprivate
toggle_active()yaze::editor::Editorinline
ToggleBrushTool()yaze::editor::OverworldEditorinline
toolbar_yaze::editor::OverworldEditorprivate
type() constyaze::editor::Editorinline
type_yaze::editor::Editorprotected
Undo() overrideyaze::editor::OverworldEditorvirtual
undo_manager() constyaze::editor::Editorinline
undo_manager_yaze::editor::Editorprotected
Update() finalyaze::editor::OverworldEditorvirtual
UpdateBlocksetSelectorState()yaze::editor::OverworldEditorprivate
UpdateBlocksetWithPendingTileChanges()yaze::editor::OverworldEditorinlineprivate
UpdateGfxGroupEditor()yaze::editor::OverworldEditor
UpdateScratchBitmapTile(int tile_x, int tile_y, int tile_id)yaze::editor::OverworldEditorprivate
upgrade_system_yaze::editor::OverworldEditorprivate
usage_stats_card()yaze::editor::OverworldEditorinline
usage_stats_card_yaze::editor::OverworldEditorprivate
ZoomIn()yaze::editor::OverworldEditorprivate
ZoomOut()yaze::editor::OverworldEditorprivate
~Editor()=defaultyaze::editor::Editorvirtual