1#ifndef YAZE_SRC_CLI_HANDLERS_GAME_ATLAS_COMMANDS_H_
2#define YAZE_SRC_CLI_HANDLERS_GAME_ATLAS_COMMANDS_H_
26 std::string
GetName()
const override {
return "atlas-render"; }
28 return "Atlas map views: dungeon room model as JSON (overworld and PNG "
32 return "atlas-render --rom <sfc> --view dungeon --json <path> "
33 "[--project <.yaze>] [--annotations <file>[,<file>...]] "
34 "[--defaults vanilla|none] [--symbols <sym>] [--vanilla <rom>]";
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
std::string GetOutputTitle() const override
Get the output title for formatting.
absl::Status ValidateArgs(const resources::ArgumentParser &parser) override
Validate command arguments.
std::string GetUsage() const override
Get the command usage string.
std::string GetName() const override
Get the command name.
std::string GetDefaultFormat() const override
Get the default output format ("json" or "text")
std::string GetDescription() const
absl::Status Execute(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter) override
Execute the command business logic.
absl::Status ExecuteWithContext(Rom *rom, const resources::ArgumentParser &parser, resources::OutputFormatter &formatter, const resources::CommandInvocationContext &invocation_context) override
Execute with immutable, invocation-scoped ROM path identity.
Utility for parsing common CLI argument patterns.
Base class for CLI command handlers.