yaze 0.3.2
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yaze::zelda3::DungeonState Member List

This is the complete list of members for yaze::zelda3::DungeonState, including all inherited members.

IsBigChestOpen() const =0yaze::zelda3::DungeonStatepure virtual
IsBigChestOpen(int room_id, int chest_index) constyaze::zelda3::DungeonStateinlinevirtual
IsBigKeyLockOpen(int room_id, int room_event_index) constyaze::zelda3::DungeonStateinlinevirtual
IsChestOpen(int room_id, int chest_index) const =0yaze::zelda3::DungeonStatepure virtual
IsCrystalSwitchBlue() const =0yaze::zelda3::DungeonStatepure virtual
IsDamFloodgateOpen(int room_id) constyaze::zelda3::DungeonStateinlinevirtual
IsDoorOpen(int room_id, int door_index) const =0yaze::zelda3::DungeonStatepure virtual
IsDoorSwitchActive(int room_id) const =0yaze::zelda3::DungeonStatepure virtual
IsFloorBombable(int room_id) const =0yaze::zelda3::DungeonStatepure virtual
IsRupeeFloorCleared(int room_id) const =0yaze::zelda3::DungeonStatepure virtual
IsWallMoved(int room_id) const =0yaze::zelda3::DungeonStatepure virtual
IsWaterFaceActive(int room_id) constyaze::zelda3::DungeonStateinlinevirtual
~DungeonState()=defaultyaze::zelda3::DungeonStatevirtual