1#ifndef YAZE_APP_EDITOR_DUNGEON_INSPECTORS_DUNGEON_ENTITY_INSPECTOR_H_
2#define YAZE_APP_EDITOR_DUNGEON_INSPECTORS_DUNGEON_ENTITY_INSPECTOR_H_
9class DungeonCanvasViewer;
18 DungeonCanvasViewer& viewer,
19 const std::function<
void(
int,
size_t)>& jump_to_reciprocal = {});
Editors are the view controllers for the application.
void DrawDungeonEntityInspector(DungeonCanvasViewer &viewer, const std::function< void(int, size_t)> &jump_to_reciprocal)
void DrawDungeonPotItemSaveNotice()