1#ifndef YAZE_APP_EDITOR_DUNGEON_UI_CONSTANTS_H
2#define YAZE_APP_EDITOR_DUNGEON_UI_CONSTANTS_H
58 bool currently_visible) {
59 const float hide_threshold = currently_visible
63 return viewport_width >= hide_threshold;
constexpr float kDungeonRoomPixelSize
constexpr float kConnectedPreviewApproxHeight
constexpr float kConnectedSidePanelGap
constexpr float kConnectedCanvasMinScale
constexpr float kConnectedCurrentRoomPreviewPadding
constexpr float kConnectedRoomLabelPadding
constexpr float kConnectedRoomHighlightThickness
constexpr float kConnectedCurrentRoomPreviewWidth
constexpr bool ShouldShowConnectedSidePanel(float viewport_width, bool currently_visible)
constexpr float kConnectedRoomOutlineThickness
constexpr float kConnectedRoomGap
constexpr float kConnectedRoomLabelHeight
constexpr float kConnectedCanvasDefaultScale
constexpr float kConnectedControlsApproxHeight
constexpr float kConnectedCanvasMaxScale
constexpr float kConnectedOverviewApproxHeight
constexpr float kConnectedOverviewMaxWidth
constexpr float kConnectedSidePanelApproxMinWidth
constexpr float kConnectedSidePanelHideHysteresis
constexpr float kConnectedOverviewMaxHeight