15 if (
auto status = ctx.editor->DrawTile16Selector(); !status.ok()) {
16 LOG_ERROR(
"Tile16SelectorView",
"Failed to draw: %s",
17 status.ToString().c_str());
Displays the Tile16 palette for painting tiles on the overworld.
void Draw(bool *p_open) override
Draw the panel content.
#define LOG_ERROR(category, format,...)
Editors are the view controllers for the application.
OverworldWindowContext CurrentOverworldWindowContext()
#define REGISTER_PANEL(PanelClass)
Auto-registration macro for panels with default constructors.