This is the complete list of members for yaze::editor::EntityMutationService, including all inherited members.
| DeleteEntrance(zelda3::OverworldEntrance *entrance) | yaze::editor::EntityMutationService | |
| DeleteExit(zelda3::OverworldExit *exit) | yaze::editor::EntityMutationService | |
| DeleteItem(const zelda3::OverworldItem &item_identity) | yaze::editor::EntityMutationService | |
| DeleteSprite(zelda3::Sprite *sprite, int game_state) | yaze::editor::EntityMutationService | |
| DuplicateItem(const zelda3::OverworldItem &source, int offset_x, int offset_y) | yaze::editor::EntityMutationService | |
| EntityMutationService(zelda3::Overworld &overworld) | yaze::editor::EntityMutationService | explicit |
| InsertEntity(const std::string &type, ImVec2 pos, int map_id, int game_state) | yaze::editor::EntityMutationService | |
| overworld_ | yaze::editor::EntityMutationService | private |
| ResolveNextSelection(const zelda3::OverworldItem &anchor_identity) | yaze::editor::EntityMutationService |