yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::editor::SpriteEditorPanel Member List

This is the complete list of members for yaze::editor::SpriteEditorPanel, including all inherited members.

cache_yaze::editor::WindowContentprivate
cache_valid_yaze::editor::WindowContentprivate
canvas_viewer_yaze::editor::SpriteEditorPanelprivate
CascadeCloseChildren() constyaze::editor::WindowContentinlinevirtual
ClearCache()yaze::editor::WindowContentinlineprotected
current_room_id_yaze::editor::SpriteEditorPanelprivate
Draw(bool *p_open) overrideyaze::editor::SpriteEditorPanelvirtual
DrawContent(bool show_room_sprites)yaze::editor::SpriteEditorPanelprivate
DrawInWorkbench()yaze::editor::SpriteEditorPanel
DrawPlacementControls()yaze::editor::SpriteEditorPanelprivate
DrawRoomSprites()yaze::editor::SpriteEditorPanelprivate
DrawSpriteSelector(bool show_room_sprites)yaze::editor::SpriteEditorPanelprivate
DrawWithLazyInit(bool *p_open)yaze::editor::WindowContentinline
GetCached(const std::string &key, std::function< T()> compute)yaze::editor::WindowContentinlineprotected
GetContextScope() constyaze::editor::WindowContentinlinevirtual
GetDisabledTooltip() constyaze::editor::WindowContentinlinevirtual
GetDisplayName() const overrideyaze::editor::SpriteEditorPanelvirtual
GetEditorCategory() const overrideyaze::editor::SpriteEditorPanelvirtual
GetIcon() const overrideyaze::editor::SpriteEditorPanelvirtual
GetId() const overrideyaze::editor::SpriteEditorPanelvirtual
GetParentPanelId() constyaze::editor::WindowContentinlinevirtual
GetPreferredHeight() constyaze::editor::WindowContentinlinevirtual
GetPreferredWidth() constyaze::editor::WindowContentinlinevirtual
GetPresentationPolicy() constyaze::editor::WindowContentinlinevirtual
GetPriority() const overrideyaze::editor::SpriteEditorPanelvirtual
GetScope() constyaze::editor::WindowContentinlinevirtual
GetShortcutHint() constyaze::editor::WindowContentinlinevirtual
GetWindowLifecycle() constyaze::editor::WindowContentinlinevirtual
GetWorkflowDescription() constyaze::editor::WindowContentinlinevirtual
GetWorkflowGroup() const overrideyaze::editor::SpriteEditorPanelvirtual
GetWorkflowLabel() constyaze::editor::WindowContentinlinevirtual
GetWorkflowPriority() constyaze::editor::WindowContentinlinevirtual
HasExactPreferredWidth() constyaze::editor::WindowContentinlinevirtual
InvalidateCache()yaze::editor::WindowContentinlineprotected
InvalidateLazyInit()yaze::editor::WindowContentinline
IsCacheValid() constyaze::editor::WindowContentinlineprotected
IsEnabled() constyaze::editor::WindowContentinlinevirtual
IsVisibleByDefault() constyaze::editor::WindowContentinlinevirtual
lazy_init_done_yaze::editor::WindowContentprivate
MatchesFilter(int sprite_id) constyaze::editor::SpriteEditorPanelprivate
OnClose()yaze::editor::WindowContentinlinevirtual
OnFirstDraw()yaze::editor::WindowContentinlinevirtual
OnFocus()yaze::editor::WindowContentinlinevirtual
OnOpen()yaze::editor::WindowContentinlinevirtual
open_selection_inspector_callback_yaze::editor::SpriteEditorPanelprivate
PreferAutoHideTabBar() constyaze::editor::WindowContentinlinevirtual
PrefersFloating() constyaze::editor::WindowContentinlinevirtual
RequiresLazyInit() constyaze::editor::WindowContentinlinevirtual
rooms_yaze::editor::SpriteEditorPanelprivate
search_filter_yaze::editor::SpriteEditorPanelprivate
selected_sprite_id_yaze::editor::SpriteEditorPanelprivate
SetCanvasViewer(DungeonCanvasViewer *viewer)yaze::editor::SpriteEditorPanel
SetOpenSelectionInspectorCallback(std::function< void()> callback)yaze::editor::SpriteEditorPanel
SetSpritePlacedCallback(std::function< void(const zelda3::Sprite &)> callback)yaze::editor::SpriteEditorPanel
sprite_placed_callback_yaze::editor::SpriteEditorPanelprivate
SpriteEditorPanel(int *current_room_id, DungeonRoomStore *rooms, DungeonCanvasViewer *canvas_viewer=nullptr)yaze::editor::SpriteEditorPanel
SpriteName(int sprite_id) constyaze::editor::SpriteEditorPanelprivate
~WindowContent()=defaultyaze::editor::WindowContentvirtual