#include "imgui.h"#include "imgui_impl_sdlrenderer2.h"#include <stdint.h>#include <SDL.h>
Go to the source code of this file.
Classes | |
| struct | ImGui_ImplSDLRenderer2_Data |
Functions | |
| bool | ImGui_ImplSDLRenderer2_Init (SDL_Renderer *renderer) |
| void | ImGui_ImplSDLRenderer2_Shutdown () |
| void | ImGui_ImplSDLRenderer2_NewFrame () |
| void | ImGui_ImplSDLRenderer2_RenderDrawData (ImDrawData *draw_data, SDL_Renderer *renderer) |
| void | ImGui_ImplSDLRenderer2_UpdateTexture (ImTextureData *tex) |
| void | ImGui_ImplSDLRenderer2_CreateDeviceObjects () |
| void | ImGui_ImplSDLRenderer2_DestroyDeviceObjects () |
| bool ImGui_ImplSDLRenderer2_Init | ( | SDL_Renderer * | renderer | ) |
Definition at line 87 of file imgui_impl_sdlrenderer2_yaze.cpp.
References ImGui_ImplSDLRenderer2_Data::Renderer.
Referenced by yaze::core::CreateWindow(), and yaze::platform::SDL2WindowBackend::InitializeImGui().
| void ImGui_ImplSDLRenderer2_Shutdown | ( | ) |
Definition at line 106 of file imgui_impl_sdlrenderer2_yaze.cpp.
References ImGui_ImplSDLRenderer2_DestroyDeviceObjects().
Referenced by yaze::platform::SDL2WindowBackend::ShutdownImGui(), and yaze::core::ShutdownWindow().

| void ImGui_ImplSDLRenderer2_NewFrame | ( | ) |
Definition at line 130 of file imgui_impl_sdlrenderer2_yaze.cpp.
Referenced by yaze::platform::SDL2WindowBackend::NewImGuiFrame().
| void ImGui_ImplSDLRenderer2_RenderDrawData | ( | ImDrawData * | draw_data, |
| SDL_Renderer * | renderer ) |
Definition at line 137 of file imgui_impl_sdlrenderer2_yaze.cpp.
References ImGui_ImplSDLRenderer2_UpdateTexture().
Referenced by yaze::platform::SDL2WindowBackend::RenderImGui().

| void ImGui_ImplSDLRenderer2_UpdateTexture | ( | ImTextureData * | tex | ) |
Definition at line 262 of file imgui_impl_sdlrenderer2_yaze.cpp.
References ImGui_ImplSDLRenderer2_Data::Renderer.
Referenced by ImGui_ImplSDLRenderer2_DestroyDeviceObjects(), and ImGui_ImplSDLRenderer2_RenderDrawData().
| void ImGui_ImplSDLRenderer2_CreateDeviceObjects | ( | ) |
Definition at line 309 of file imgui_impl_sdlrenderer2_yaze.cpp.
| void ImGui_ImplSDLRenderer2_DestroyDeviceObjects | ( | ) |
Definition at line 313 of file imgui_impl_sdlrenderer2_yaze.cpp.
References ImGui_ImplSDLRenderer2_UpdateTexture().
Referenced by ImGui_ImplSDLRenderer2_Shutdown().
