1#ifndef YAZE_APP_EDITOR_DUNGEON_UI_MINECART_MINECART_COLLISION_TOOL_H_
2#define YAZE_APP_EDITOR_DUNGEON_UI_MINECART_MINECART_COLLISION_TOOL_H_
7#include "absl/status/statusor.h"
Editors are the view controllers for the application.
std::function< absl::Status( int, const zelda3::CustomCollisionMap &, const MinecartCollisionStamp &)> MinecartCollisionApply
absl::StatusOr< zelda3::CustomCollisionMap > PreviewMinecartCollisionStamp(const zelda3::CustomCollisionMap &before, const MinecartCollisionStamp &stamp)
Graphical User Interface (GUI) components for the application.