Treasure chest. More...
#include <zelda.h>
Public Attributes | |
| uint8_t | x |
| uint8_t | y |
| uint8_t | item |
| bool | picker |
| bool | big_chest |
| uint8_t chest::item |
Item ID (for backward compatibility)
Definition at line 428 of file zelda.h.
Referenced by yaze::zelda3::atlas::BuildDungeonAtlas().