1#ifndef YAZE_APP_EDITOR_DUNGEON_DUNGEON_OVERLAY_CONTROLS_H
2#define YAZE_APP_EDITOR_DUNGEON_DUNGEON_OVERLAY_CONTROLS_H
31const std::array<DungeonOverlayControlSpec, 13>&
Editors are the view controllers for the application.
void DrawDungeonOverlayControls(DungeonCanvasViewer &viewer)
void SetDungeonOverlayControlEnabled(DungeonCanvasViewer &viewer, DungeonOverlayControlId id, bool enabled)
bool GetDungeonOverlayControlEnabled(const DungeonCanvasViewer &viewer, DungeonOverlayControlId id)
void DrawDungeonLayerControls(DungeonCanvasViewer &viewer, int room_id, float height)
float DungeonLayerControlsWidth()
const std::array< DungeonOverlayControlSpec, 13 > & GetDungeonOverlayControlSpecs()
DungeonOverlayControlId id