yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::editor::Tile16Editor Member List

This is the complete list of members for yaze::editor::Tile16Editor, including all inherited members.

active_quadrant() constyaze::editor::Tile16Editorinline
active_quadrant_yaze::editor::Tile16Editorprivate
all_tiles_types_yaze::editor::Tile16Editorprivate
AnalyzeTile8SourceData() constyaze::editor::Tile16Editor
ApplyPaletteToAll(uint8_t palette_id)yaze::editor::Tile16Editor
ApplyPaletteToCurrentTile16Bitmap()yaze::editor::Tile16Editorprivate
ApplyPaletteToQuadrant(int quadrant, uint8_t palette_id)yaze::editor::Tile16Editor
auto_normalize_pixels_yaze::editor::Tile16Editorprivate
auto_tile_mode_yaze::editor::Tile16Editorprivate
batch_mode_yaze::editor::Tile16Editorprivate
BitmapHasEncodedPaletteRows(const gfx::Bitmap &bitmap) constyaze::editor::Tile16Editorprivate
blockset_canvas_yaze::editor::Tile16Editorprivate
blockset_selector_yaze::editor::Tile16Editorprivate
BuildTile16BitmapFromData(const gfx::Tile16 &tile_data, gfx::Bitmap *output_bitmap) constyaze::editor::Tile16Editorprivate
ClearScratchSpace(int slot)yaze::editor::Tile16Editor
ClearTile16()yaze::editor::Tile16Editor
clipboard_tile16_yaze::editor::Tile16Editorprivate
CommitAllChanges()yaze::editor::Tile16Editor
CommitChangesToBlockset()yaze::editor::Tile16Editor
CommitChangesToOverworld()yaze::editor::Tile16Editor
CopyTile16ToAtlas(int tile_id)yaze::editor::Tile16Editorprivate
CopyTile16ToClipboard(int tile_id)yaze::editor::Tile16Editor
CopyTileBitmapToBlockset(int tile_id, const gfx::Bitmap &tile_bitmap)yaze::editor::Tile16Editorprivate
CreateRemappedPaletteForViewing(const gfx::SnesPalette &source, int target_row) constyaze::editor::Tile16Editor
current_gfx_bmp_yaze::editor::Tile16Editorprivate
current_gfx_individual_yaze::editor::Tile16Editorprivate
current_page_yaze::editor::Tile16Editorprivate
current_palette() constyaze::editor::Tile16Editorinline
current_palette_yaze::editor::Tile16Editorprivate
current_palette_group_yaze::editor::Tile16Editorprivate
current_tile16() constyaze::editor::Tile16Editorinline
current_tile16_yaze::editor::Tile16Editorprivate
current_tile16_bmp_yaze::editor::Tile16Editorprivate
current_tile16_data_yaze::editor::Tile16Editorprivate
current_tile8() constyaze::editor::Tile16Editorinline
current_tile8_yaze::editor::Tile16Editorprivate
CyclePalette(bool forward=true)yaze::editor::Tile16Editor
DiscardAllChanges()yaze::editor::Tile16Editor
DiscardChanges()yaze::editor::Tile16Editor
DiscardCurrentTileChanges()yaze::editor::Tile16Editor
DrawBottomActionRail(bool has_pending, bool current_tile_pending, int pending_count)yaze::editor::Tile16Editorprivate
DrawBrushAndTilePaletteControls(bool show_debug_info)yaze::editor::Tile16Editorprivate
DrawContextMenu()yaze::editor::Tile16Editor
DrawEditorHeader(bool show_debug_info)yaze::editor::Tile16Editorprivate
DrawEditorHeaderToggles(bool *show_debug_info, bool *show_advanced_controls)yaze::editor::Tile16Editorprivate
DrawManualTile8Inputs()yaze::editor::Tile16Editor
DrawPaletteSettings()yaze::editor::Tile16Editor
DrawPrimaryActionControls()yaze::editor::Tile16Editorprivate
DrawScratchSpace()yaze::editor::Tile16Editor
DrawStagedStateBar(bool has_pending, bool current_tile_pending, int pending_count)yaze::editor::Tile16Editorprivate
DrawTile16Editor()yaze::editor::Tile16Editor
DrawTile8SourcePanel()yaze::editor::Tile16Editorprivate
DrawTile8UsageOverlay()yaze::editor::Tile16Editorprivate
DrawToCurrentTile16(ImVec2 pos, const gfx::Bitmap *source_tile=nullptr)yaze::editor::Tile16Editor
edit_mode() constyaze::editor::Tile16Editorinline
edit_mode_yaze::editor::Tile16Editorprivate
EnableLivePreview(bool enable)yaze::editor::Tile16Editorinline
FillTile16WithTile8(int tile8_id)yaze::editor::Tile16Editor
FinalizePendingUndo()yaze::editor::Tile16Editorprivate
FlipTile16Horizontal()yaze::editor::Tile16Editor
FlipTile16Vertical()yaze::editor::Tile16Editor
game_data() constyaze::editor::Tile16Editorinline
game_data_yaze::editor::Tile16Editorprivate
GetActualPaletteSlot(int palette_button, int sheet_index) constyaze::editor::Tile16Editor
GetActualPaletteSlotForCurrentTile16() constyaze::editor::Tile16Editor
GetCurrentTile16Data()yaze::editor::Tile16Editor
GetEncodedPaletteRow(uint8_t pixel_value) constyaze::editor::Tile16Editor
GetPaletteBaseForSheet(int sheet_index) constyaze::editor::Tile16Editor
GetPaletteSlotForSheet(int sheet_index) constyaze::editor::Tile16Editor
GetPendingTileBitmap(int tile_id) constyaze::editor::Tile16Editorinline
GetSheetIndexForTile8(int tile8_id) constyaze::editor::Tile16Editor
grid_snap_enabled_yaze::editor::Tile16Editorprivate
HandleKeyboardShortcuts()yaze::editor::Tile16Editorprivate
HandleTile16CanvasClick(const ImVec2 &tile_position, bool left_click, bool right_click)yaze::editor::Tile16Editor
HandleTile8SourceSelection(bool right_clicked)yaze::editor::Tile16Editorprivate
has_pending_changes() constyaze::editor::Tile16Editorinline
has_rom_write_history_yaze::editor::Tile16Editorprivate
HasCurrentGfxBitmap() constyaze::editor::Tile16Editorinlineprivate
HasTile16BlocksetBitmap() constyaze::editor::Tile16Editorinlineprivate
highlight_tile8_usage_yaze::editor::Tile16Editorprivate
Initialize(gfx::Bitmap &tile16_blockset_bmp, gfx::Bitmap &current_gfx_bmp, std::array< uint8_t, 0x200 > &all_tiles_types)yaze::editor::Tile16Editor
is_tile_modified(int tile_id) constyaze::editor::Tile16Editorinline
IsTile16Valid(int tile_id) constyaze::editor::Tile16Editor
jump_to_tile_id_yaze::editor::Tile16Editorprivate
kTilesPerPageyaze::editor::Tile16Editorprivatestatic
kTilesPerRowyaze::editor::Tile16Editorprivatestatic
last_edit_time_yaze::editor::Tile16Editorprivate
last_rom_write_count_yaze::editor::Tile16Editorprivate
last_rom_write_time_yaze::editor::Tile16Editorprivate
layout_scratch_yaze::editor::Tile16Editorprivate
live_preview_enabled_yaze::editor::Tile16Editorprivate
LoadLayoutFromScratch(int slot)yaze::editor::Tile16Editor
LoadTile16FromScratchSpace(int slot)yaze::editor::Tile16Editor
LoadTile8()yaze::editor::Tile16Editor
map_blockset_loaded_yaze::editor::Tile16Editorprivate
MarkCurrentTileModified()yaze::editor::Tile16Editor
multi_select_mode_yaze::editor::Tile16Editorprivate
notify_paletteyaze::editor::Tile16Editorprivate
notify_tile16yaze::editor::Tile16Editorprivate
on_changes_committed_yaze::editor::Tile16Editorprivate
on_current_tile_changed_yaze::editor::Tile16Editorprivate
overworld_palette_yaze::editor::Tile16Editorprivate
palette_yaze::editor::Tile16Editorprivate
palette_editor_yaze::editor::Tile16Editorprivate
palette_normalization_mask_yaze::editor::Tile16Editorprivate
palettesets_yaze::gfx::GfxContextprotectedstatic
PasteTile16FromClipboard()yaze::editor::Tile16Editor
pending_changes_count() constyaze::editor::Tile16Editorinline
pending_tile16_bitmaps_yaze::editor::Tile16Editorprivate
pending_tile16_changes_yaze::editor::Tile16Editorprivate
pending_tile_switch_target_yaze::editor::Tile16Editorprivate
pending_undo_before_yaze::editor::Tile16Editorprivate
PickTile8FromTile16(const ImVec2 &position)yaze::editor::Tile16Editor
preview_dirty_yaze::editor::Tile16Editorprivate
preview_tile16_yaze::editor::Tile16Editorprivate
PreviewPaletteChange(uint8_t palette_id)yaze::editor::Tile16Editor
priority_tileyaze::editor::Tile16Editorprivate
RebuildTile8UsageCache()yaze::editor::Tile16Editorprivate
Redo()yaze::editor::Tile16Editor
RefreshAllPalettes()yaze::editor::Tile16Editor
RefreshTile16Blockset()yaze::editor::Tile16Editor
RegenerateTile16BitmapFromROM()yaze::editor::Tile16Editor
RequestTileSwitch(int target_tile_id)yaze::editor::Tile16Editor
ResolveDisplayPalette() constyaze::editor::Tile16Editorprivate
RestoreFromSnapshot(const Tile16Snapshot &snapshot)yaze::editor::Tile16Editorprivate
rom() constyaze::editor::Tile16Editorinline
rom_yaze::editor::Tile16Editorprivate
RotateTile16()yaze::editor::Tile16Editor
SaveLayoutToScratch(int slot)yaze::editor::Tile16Editor
SaveTile16ToROM()yaze::editor::Tile16Editor
SaveTile16ToScratchSpace(int slot)yaze::editor::Tile16Editor
SaveUndoState()yaze::editor::Tile16Editor
scratch_space_yaze::editor::Tile16Editorprivate
scroll_to_current_yaze::editor::Tile16Editorprivate
selected_tiles_yaze::editor::Tile16Editorprivate
selection_start_tile_yaze::editor::Tile16Editorprivate
set_active_quadrant(int quadrant)yaze::editor::Tile16Editorinline
set_current_palette(int palette)yaze::editor::Tile16Editorinline
set_edit_mode(Tile16EditMode mode)yaze::editor::Tile16Editorinline
set_on_changes_committed(std::function< absl::Status()> callback)yaze::editor::Tile16Editorinline
set_on_current_tile_changed(std::function< void(int)> callback)yaze::editor::Tile16Editorinline
set_palette(const gfx::SnesPalette &palette)yaze::editor::Tile16Editorinline
SetCurrentTile(int id)yaze::editor::Tile16Editor
SetGameData(zelda3::GameData *game_data)yaze::editor::Tile16Editorinline
SetRom(Rom *rom)yaze::editor::Tile16Editorinline
show_palette_preview_yaze::editor::Tile16Editorprivate
show_palette_settings_yaze::editor::Tile16Editorprivate
show_tile_info_yaze::editor::Tile16Editorprivate
show_unsaved_changes_dialog_yaze::editor::Tile16Editorprivate
status_yaze::editor::Tile16Editorprivate
tile16_blockset_yaze::editor::Tile16Editorprivate
tile16_blockset_bmp_yaze::editor::Tile16Editorprivate
tile16_edit_canvas_yaze::editor::Tile16Editorprivate
Tile16Editor(Rom *rom, gfx::Tilemap *tile16_blockset)yaze::editor::Tile16Editorinline
tile8_preview_bmp_yaze::editor::Tile16Editorprivate
tile8_source_canvas_yaze::editor::Tile16Editorprivate
tile8_stamp_size_yaze::editor::Tile16Editorprivate
tile8_usage_cache_yaze::editor::Tile16Editorprivate
tile8_usage_cache_dirty_yaze::editor::Tile16Editorprivate
tile_edit_table_yaze::editor::Tile16Editorprivate
tile_sizeyaze::editor::Tile16Editorprivate
Undo()yaze::editor::Tile16Editor
undo_manager_yaze::editor::Tile16Editorprivate
Update()yaze::editor::Tile16Editor
UpdateAsPanel()yaze::editor::Tile16Editor
UpdateBlockset()yaze::editor::Tile16Editor
UpdateBlocksetBitmap()yaze::editor::Tile16Editor
UpdateLivePreview()yaze::editor::Tile16Editor
UpdateOverworldTilemap()yaze::editor::Tile16Editor
UpdateROMTile16Data()yaze::editor::Tile16Editor
UpdateTile16Edit()yaze::editor::Tile16Editor
UpdateTile8Palette(int tile8_id)yaze::editor::Tile16Editor
ValidateTile16Data()yaze::editor::Tile16Editor
x_flipyaze::editor::Tile16Editorprivate
y_flipyaze::editor::Tile16Editorprivate