yaze 0.3.2
Link to the Past ROM Editor
 
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yaze::gfx::PaletteManager Member List

This is the complete list of members for yaze::gfx::PaletteManager, including all inherited members.

ActivateSession(zelda3::GameData *game_data)yaze::gfx::PaletteManager
ApplyPreviewChanges()yaze::gfx::PaletteManager
BeginBatch()yaze::gfx::PaletteManager
BeginSaveTransaction()yaze::gfx::PaletteManager
CanRedo() constyaze::gfx::PaletteManager
CanUndo() constyaze::gfx::PaletteManager
change_listeners_yaze::gfx::PaletteManagerprivate
ChangeCallback typedefyaze::gfx::PaletteManager
ClearHistory()yaze::gfx::PaletteManager
ClearModifiedFlags(const std::string &group_name)yaze::gfx::PaletteManagerprivate
CommitSaveTransaction()yaze::gfx::PaletteManager
CurrentState()yaze::gfx::PaletteManagerprivate
CurrentState() constyaze::gfx::PaletteManagerprivate
DiscardAllChanges()yaze::gfx::PaletteManager
DiscardGroup(const std::string &group_name)yaze::gfx::PaletteManager
EndBatch()yaze::gfx::PaletteManager
FindState(const zelda3::GameData *game_data) constyaze::gfx::PaletteManagerprivate
game_data_yaze::gfx::PaletteManagerprivate
Get()yaze::gfx::PaletteManagerinlinestatic
GetColor(const std::string &group_name, int palette_index, int color_index) constyaze::gfx::PaletteManager
GetGroup(const std::string &group_name) constyaze::gfx::PaletteManagerprivate
GetModifiedColorCount() constyaze::gfx::PaletteManager
GetModifiedColorCount(const zelda3::GameData *game_data) constyaze::gfx::PaletteManager
GetModifiedColorWriteRanges() constyaze::gfx::PaletteManager
GetModifiedColorWriteRanges(const zelda3::GameData *game_data) constyaze::gfx::PaletteManager
GetModifiedGroups() constyaze::gfx::PaletteManager
GetMutableGroup(const std::string &group_name)yaze::gfx::PaletteManagerprivate
GetOriginalColor(const std::string &group_name, int palette_index, int color_index) constyaze::gfx::PaletteManagerprivate
GetRedoStackSize() constyaze::gfx::PaletteManager
GetUndoStackSize() constyaze::gfx::PaletteManager
HasUnsavedChanges() constyaze::gfx::PaletteManager
HasUnsavedChanges(const zelda3::GameData *game_data) constyaze::gfx::PaletteManager
InBatch() constyaze::gfx::PaletteManager
Initialize(zelda3::GameData *game_data)yaze::gfx::PaletteManager
Initialize(Rom *rom)yaze::gfx::PaletteManager
IsColorModified(const std::string &group_name, int palette_index, int color_index) constyaze::gfx::PaletteManager
IsGroupModified(const std::string &group_name) constyaze::gfx::PaletteManager
IsInitialized() constyaze::gfx::PaletteManager
IsManaging(const zelda3::GameData *game_data) constyaze::gfx::PaletteManager
IsPaletteModified(const std::string &group_name, int palette_index) constyaze::gfx::PaletteManager
IsSessionActive(const zelda3::GameData *game_data) constyaze::gfx::PaletteManager
kMaxUndoHistoryyaze::gfx::PaletteManagerprivatestatic
MarkModified(const std::string &group_name, int palette_index, int color_index)yaze::gfx::PaletteManagerprivate
next_callback_id_yaze::gfx::PaletteManagerprivate
NotifyListeners(const PaletteChangeEvent &event)yaze::gfx::PaletteManagerprivate
operator=(const PaletteManager &)=deleteyaze::gfx::PaletteManager
operator=(PaletteManager &&)=deleteyaze::gfx::PaletteManager
PaletteManager(const PaletteManager &)=deleteyaze::gfx::PaletteManager
PaletteManager(PaletteManager &&)=deleteyaze::gfx::PaletteManager
PaletteManager()=defaultyaze::gfx::PaletteManagerprivate
RecordChange(const PaletteColorChange &change)yaze::gfx::PaletteManagerprivate
Redo()yaze::gfx::PaletteManager
RegisterChangeListener(ChangeCallback callback)yaze::gfx::PaletteManager
ReleaseSession(const zelda3::GameData *game_data)yaze::gfx::PaletteManager
ResetColor(const std::string &group_name, int palette_index, int color_index)yaze::gfx::PaletteManager
ResetForTesting()yaze::gfx::PaletteManager
ResetPalette(const std::string &group_name, int palette_index)yaze::gfx::PaletteManager
RollbackSaveTransaction()yaze::gfx::PaletteManager
rom_yaze::gfx::PaletteManagerprivate
SaveAllToRom()yaze::gfx::PaletteManager
SaveGroup(const std::string &group_name)yaze::gfx::PaletteManager
session_states_yaze::gfx::PaletteManagerprivate
SetColor(const std::string &group_name, int palette_index, int color_index, const SnesColor &new_color)yaze::gfx::PaletteManager
unbound_state_yaze::gfx::PaletteManagerprivate
Undo()yaze::gfx::PaletteManager
UnregisterChangeListener(int callback_id)yaze::gfx::PaletteManager
~PaletteManager()=defaultyaze::gfx::PaletteManagerprivate