20 std::function<
bool()> is_dungeon_workbench_mode = {},
21 std::function<void(
bool)> set_dungeon_workflow_mode = {},
22 std::function<float()> get_bottom_reserved_height = {},
24 context_provider = {});
29 const std::string& display_name,
30 const std::string& window_id,
31 const std::string& shortcut_hint);
41 bool dungeon_workbench_mode);
48 void Draw(
size_t session_id,
const std::string& category,
49 std::function<
bool()> has_rom);