16 std::function<
bool()> is_dungeon_workbench_mode = {},
17 std::function<void(
bool)> set_dungeon_workflow_mode = {},
18 std::function<float()> get_bottom_reserved_height = {});
21 const std::string& display_name,
22 const std::string& window_id,
23 const std::string& shortcut_hint);
26 void Draw(
size_t session_id,
const std::string& category,
27 std::function<
bool()> has_rom);