1#ifndef YAZE_APP_EDITOR_ORACLE_PANELS_ORACLE_VALIDATION_PANEL_H_
2#define YAZE_APP_EDITOR_ORACLE_PANELS_ORACLE_VALIDATION_PANEL_H_
17class OracleValidationPanel :
public WindowContent {
21 std::string
GetId()
const override;
33 void Draw(
bool* p_open)
override;
55 std::future<oracle_validation::OracleRunResult>
pending_;
56 std::optional<oracle_validation::OracleRunResult>
last_result_;
The Rom class is used to load, save, and modify Rom data. This is a generic SNES ROM container and do...
void DrawSmokeCards(const oracle_validation::SmokeResult &smoke)
std::optional< oracle_validation::OracleRunResult > last_result_
std::string GetWorkflowDescription() const override
Optional workflow description for menus/command palette.
std::string status_message_
void DrawRawOutput(const oracle_validation::OracleRunResult &result)
float GetPreferredWidth() const override
Get preferred width for this panel (optional)
std::string GetIcon() const override
Material Design icon for this panel.
static std::string DefaultRomPath()
std::string GetWorkflowGroup() const override
Optional workflow group for hack-centric actions.
std::string required_collision_rooms_
WindowLifecycle GetWindowLifecycle() const override
Get the lifecycle category for this window.
std::string GetId() const override
Unique identifier for this panel.
std::string GetWorkflowLabel() const override
Optional workflow label for menus/command palette.
void Draw(bool *p_open) override
Draw the panel content.
std::future< oracle_validation::OracleRunResult > pending_
std::string GetDisplayName() const override
Human-readable name shown in menus and title bars.
bool IsEnabled() const override
Check if this panel is currently enabled.
void LaunchRun(oracle_validation::RunMode mode)
std::string GetDisabledTooltip() const override
Get tooltip text when panel is disabled.
static std::string DefaultRomPath()
~OracleValidationPanel() override
std::string GetEditorCategory() const override
Editor category this panel belongs to.
void DrawPreflightCards(const oracle_validation::PreflightResult &preflight)
Editors are the view controllers for the application.
WindowLifecycle
Defines lifecycle behavior for editor windows.