Public Attributes | |
| int | room_id = -1 |
| std::vector< zelda3::RoomObject > | before_objects |
| std::vector< size_t > | before_selection |
Definition at line 423 of file dungeon_editor_v2.h.
| int yaze::editor::DungeonEditorV2::PendingUndo::room_id = -1 |
Definition at line 424 of file dungeon_editor_v2.h.
Referenced by yaze::editor::DungeonEditorV2::BeginUndoSnapshot(), yaze::editor::DungeonEditorV2::FinalizeUndoAction(), yaze::editor::DungeonEditorV2::Redo(), and yaze::editor::DungeonEditorV2::Undo().
| std::vector<zelda3::RoomObject> yaze::editor::DungeonEditorV2::PendingUndo::before_objects |
Definition at line 425 of file dungeon_editor_v2.h.
Referenced by yaze::editor::DungeonEditorV2::BeginUndoSnapshot(), and yaze::editor::DungeonEditorV2::FinalizeUndoAction().
| std::vector<size_t> yaze::editor::DungeonEditorV2::PendingUndo::before_selection |
Definition at line 426 of file dungeon_editor_v2.h.
Referenced by yaze::editor::DungeonEditorV2::BeginUndoSnapshot(), and yaze::editor::DungeonEditorV2::FinalizeUndoAction().