yaze 0.3.2
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yaze::editor::DungeonEditorV2::PendingUndo Struct Reference

Public Attributes

int room_id = -1
 
std::vector< zelda3::RoomObject > before_objects
 
std::vector< chest_data > before_chests
 
std::vector< size_t > before_selection
 

Detailed Description

Definition at line 600 of file dungeon_editor_v2.h.

Member Data Documentation

◆ room_id

◆ before_objects

std::vector<zelda3::RoomObject> yaze::editor::DungeonEditorV2::PendingUndo::before_objects

◆ before_chests

std::vector<chest_data> yaze::editor::DungeonEditorV2::PendingUndo::before_chests

◆ before_selection

std::vector<size_t> yaze::editor::DungeonEditorV2::PendingUndo::before_selection

The documentation for this struct was generated from the following file: