yaze 0.3.2
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yaze::zelda3::OverworldAllocationOptions Struct Reference

#include <overworld_allocation.h>

Public Attributes

bool scan_entities = true
 
bool scan_sprites = true
 
std::map< int, std::string > area_names
 

Detailed Description

Definition at line 138 of file overworld_allocation.h.

Member Data Documentation

◆ scan_entities

bool yaze::zelda3::OverworldAllocationOptions::scan_entities = true

◆ scan_sprites

bool yaze::zelda3::OverworldAllocationOptions::scan_sprites = true

◆ area_names

std::map<int, std::string> yaze::zelda3::OverworldAllocationOptions::area_names

The documentation for this struct was generated from the following file: