#include <overworld_allocation.h>
Public Attributes | |
| bool | scan_entities = true |
| bool | scan_sprites = true |
| std::map< int, std::string > | area_names |
Definition at line 138 of file overworld_allocation.h.
| bool yaze::zelda3::OverworldAllocationOptions::scan_entities = true |
Definition at line 139 of file overworld_allocation.h.
Referenced by yaze::zelda3::BuildOverworldAllocationReport().
| bool yaze::zelda3::OverworldAllocationOptions::scan_sprites = true |
Definition at line 140 of file overworld_allocation.h.
Referenced by yaze::zelda3::BuildOverworldAllocationReport().
| std::map<int, std::string> yaze::zelda3::OverworldAllocationOptions::area_names |
Definition at line 141 of file overworld_allocation.h.
Referenced by yaze::zelda3::BuildOverworldAllocationReport(), and yaze::cli::OverworldAllocationCommandHandler::Execute().