#include <cstdint>#include <vector>#include "app/gfx/core/bitmap.h"#include "app/gfx/types/snes_tile.h"
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Classes | |
| class | yaze::gfx::BackgroundBuffer |
Namespaces | |
| namespace | yaze |
| namespace | yaze::gfx |
| Contains classes for handling graphical data. | |
Enumerations | |
| enum class | yaze::gfx::BG1RevealMaskSource : uint8_t { yaze::gfx::kBG2Layout = 1 << 0 , yaze::gfx::kBG2Objects = 1 << 1 } |