Manages ImGui DockBuilder layouts for each editor type. More...
#include <layout_manager.h>

Classes | |
| struct | SessionSnapshot |
Public Member Functions | |
| LayoutManager ()=default | |
| ~LayoutManager ()=default | |
| void | SetWindowManager (WorkspaceWindowManager *manager) |
| Set the window manager for window title lookups. | |
| WorkspaceWindowManager * | window_manager () const |
| Get the window manager. | |
| void | InitializeEditorLayout (EditorType type, ImGuiID dockspace_id) |
| Initialize the default layout for a specific editor type. | |
| void | RebuildLayout (EditorType type, ImGuiID dockspace_id) |
| Force rebuild of layout for a specific editor type. | |
| void | SaveCurrentLayout (const std::string &name, bool persist=true) |
| Save the current layout with a custom name. | |
| void | LoadLayout (const std::string &name) |
| Load a saved layout by name. | |
| void | CaptureTemporarySessionLayout (size_t session_id) |
| Capture the current workspace as a temporary session layout. | |
| bool | RestoreTemporarySessionLayout (size_t session_id, bool clear_after_restore=false) |
| Restore the temporary session layout if one has been captured. | |
| bool | HasTemporarySessionLayout () const |
| Whether a temporary session layout is available. | |
| void | ClearTemporarySessionLayout () |
| Clear temporary session layout snapshot state. | |
| bool | SaveNamedSnapshot (const std::string &name, size_t session_id) |
| Capture the current workspace under a named, session-scoped slot. | |
| bool | RestoreNamedSnapshot (const std::string &name, size_t session_id, bool remove_after_restore=false) |
| Restore a named snapshot by name. | |
| bool | DeleteNamedSnapshot (const std::string &name) |
| Delete a named snapshot. Returns true if an entry was removed. | |
| std::vector< std::string > | ListNamedSnapshots (size_t session_id) const |
| List all named snapshots for the given session. | |
| bool | HasNamedSnapshot (const std::string &name) const |
| Whether a named snapshot with the given name exists. | |
| bool | DeleteLayout (const std::string &name) |
| Delete a saved layout by name. | |
| bool | ApplyBuiltInProfile (const std::string &profile_id, size_t session_id, EditorType editor_type, LayoutProfile *out_profile=nullptr) |
| Apply a built-in layout profile by profile ID. | |
| std::vector< std::string > | GetSavedLayoutNames () const |
| Get list of all saved layout names. | |
| bool | HasLayout (const std::string &name) const |
| Check if a layout exists. | |
| void | LoadLayoutsFromDisk () |
| Load layouts for the active scope (global + optional project) | |
| void | SetProjectLayoutKey (const std::string &key) |
| Set the active project layout key (enables project scope) | |
| void | UseGlobalLayouts () |
| Clear project scope and return to global layouts only. | |
| LayoutScope | GetActiveScope () const |
| Get the active layout scope. | |
| void | ResetToDefaultLayout (EditorType type) |
| Reset the layout for an editor to its default. | |
| bool | IsLayoutInitialized (EditorType type) const |
| Check if a layout has been initialized for an editor. | |
| void | MarkLayoutInitialized (EditorType type) |
| Mark a layout as initialized. | |
| void | ClearInitializationFlags () |
| Clear all initialization flags (for testing) | |
| void | SetLayoutType (LayoutType type) |
| Set the current layout type for rebuild. | |
| LayoutType | GetLayoutType () const |
| Get the current layout type. | |
| void | RequestRebuild () |
| Request a layout rebuild on next frame. | |
| bool | IsRebuildRequested () const |
| Check if rebuild was requested. | |
| void | ClearRebuildRequest () |
| Clear rebuild request flag. | |
| std::string | GetWindowTitle (const std::string &card_id) const |
| Get window title for a card ID from registry. | |
| absl::Status | ApplyDockTree (const layout_designer::DockTree &tree, ImGuiID dockspace_id) |
| Apply a DockTree to the given dockspace. | |
| void | SetMainDockspaceId (ImGuiID id) |
| Record the ImGui ID of the main dockspace from its authoring scope. | |
| ImGuiID | GetMainDockspaceId () const |
| Get the cached main dockspace ID. | |
| void | reset_startup_layout_consumed_for_test () |
Test-only: reset the one-shot startup-reapply guard so a single test fixture can drive MaybeReapplyStartupLayout through multiple scenarios without standing up a fresh manager each time. | |
| bool | startup_layout_consumed_for_test () const |
| bool | startup_reapply_pending_protection_for_test () const |
| void | set_current_editor_type_for_test (EditorType type) |
| absl::Status | MaybeReapplyStartupLayout (UserSettings *settings) |
| One-shot startup hook that re-applies the user's last applied named layout, if any. | |
| absl::StatusOr< layout_designer::DockTree > | CaptureDockTree (ImGuiID dockspace_id) const |
| Capture the current docking state into a DockTree. | |
Static Public Member Functions | |
| static std::vector< LayoutProfile > | GetBuiltInProfiles () |
| Get built-in layout profiles. | |
Private Member Functions | |
| void | BuildLayoutFromPreset (EditorType type, ImGuiID dockspace_id) |
| void | LoadLayoutsFromDiskInternal (LayoutScope scope, bool merge) |
| void | SaveLayoutsToDisk (LayoutScope scope) const |
| void | BuildOverworldLayout (ImGuiID dockspace_id) |
| void | BuildDungeonLayout (ImGuiID dockspace_id) |
| void | BuildGraphicsLayout (ImGuiID dockspace_id) |
| void | BuildPaletteLayout (ImGuiID dockspace_id) |
| void | BuildScreenLayout (ImGuiID dockspace_id) |
| void | BuildMusicLayout (ImGuiID dockspace_id) |
| void | BuildSpriteLayout (ImGuiID dockspace_id) |
| void | BuildMessageLayout (ImGuiID dockspace_id) |
| void | BuildAssemblyLayout (ImGuiID dockspace_id) |
| void | BuildSettingsLayout (ImGuiID dockspace_id) |
| void | BuildEmulatorLayout (ImGuiID dockspace_id) |
Private Attributes | |
| std::unordered_map< EditorType, bool > | layouts_initialized_ |
| WorkspaceWindowManager * | window_manager_ = nullptr |
| LayoutType | current_layout_type_ = LayoutType::kDefault |
| bool | rebuild_requested_ = false |
| ImGuiID | last_dockspace_id_ = 0 |
| ImGuiID | main_dockspace_id_ = 0 |
| bool | startup_layout_consumed_ = false |
| bool | startup_reapply_pending_protection_ = false |
| EditorType | current_editor_type_ = EditorType::kUnknown |
| std::unordered_map< std::string, std::unordered_map< std::string, bool > > | saved_layouts_ |
| bool | has_temp_session_layout_ = false |
| size_t | temp_session_id_ = 0 |
| std::unordered_map< std::string, bool > | temp_session_visibility_ |
| std::unordered_map< std::string, bool > | temp_session_pinned_ |
| std::string | temp_session_imgui_layout_ |
| std::unordered_map< std::string, SessionSnapshot > | named_snapshots_ |
| std::unordered_map< std::string, std::string > | saved_imgui_layouts_ |
| std::unordered_map< std::string, std::unordered_map< std::string, bool > > | saved_pinned_layouts_ |
| std::unordered_map< std::string, LayoutScope > | layout_scopes_ |
| std::string | project_layout_key_ |
Manages ImGui DockBuilder layouts for each editor type.
Provides professional default layouts using ImGui's DockBuilder API, similar to VSCode's workspace layouts. Each editor type has a custom layout optimized for its workflow.
Features:
Definition at line 72 of file layout_manager.h.
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Set the window manager for window title lookups.
| manager | Pointer to the WorkspaceWindowManager |
Definition at line 81 of file layout_manager.h.
References window_manager_.
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Get the window manager.
Definition at line 89 of file layout_manager.h.
References window_manager_.
| void yaze::editor::LayoutManager::InitializeEditorLayout | ( | EditorType | type, |
| ImGuiID | dockspace_id ) |
Initialize the default layout for a specific editor type.
| type | The editor type to initialize |
| dockspace_id | The ImGui dockspace ID to build the layout in |
Definition at line 170 of file layout_manager.cc.
References BuildLayoutFromPreset(), current_editor_type_, yaze::gui::DockSpaceRenderer::GetLastDockspaceSize(), IsLayoutInitialized(), last_dockspace_id_, LOG_INFO, MarkLayoutInitialized(), startup_reapply_pending_protection_, and window_manager_.
Referenced by yaze::editor::EditorActivator::HandleNonEditorClassSwitch(), and yaze::editor::EditorActivator::InitializeEditorLayout().

| void yaze::editor::LayoutManager::RebuildLayout | ( | EditorType | type, |
| ImGuiID | dockspace_id ) |
Force rebuild of layout for a specific editor type.
| type | The editor type to rebuild |
| dockspace_id | The ImGui dockspace ID to build the layout in |
This method rebuilds the layout even if it was already initialized. Useful for resetting layouts to their default state.
Definition at line 233 of file layout_manager.cc.
References BuildLayoutFromPreset(), current_editor_type_, yaze::gui::DockSpaceRenderer::GetLastDockspaceSize(), last_dockspace_id_, layouts_initialized_, LOG_ERROR, LOG_INFO, MarkLayoutInitialized(), and window_manager_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild(), and yaze::editor::LayoutCoordinator::ResetWorkspaceLayout().

| void yaze::editor::LayoutManager::SaveCurrentLayout | ( | const std::string & | name, |
| bool | persist = true ) |
Save the current layout with a custom name.
| name | The name to save the layout under |
| persist | Whether to write the layout to disk |
Definition at line 732 of file layout_manager.cc.
References LOG_INFO, and LOG_WARN.
Referenced by yaze::editor::WorkspaceManager::SaveWorkspaceLayout(), and yaze::editor::WorkspaceManager::SaveWorkspacePreset().
| void yaze::editor::LayoutManager::LoadLayout | ( | const std::string & | name | ) |
Load a saved layout by name.
| name | The name of the layout to load |
Definition at line 767 of file layout_manager.cc.
References LOG_INFO, and LOG_WARN.
Referenced by yaze::editor::WorkspaceManager::LoadWorkspaceLayout(), and yaze::editor::WorkspaceManager::LoadWorkspacePreset().
| void yaze::editor::LayoutManager::CaptureTemporarySessionLayout | ( | size_t | session_id | ) |
Capture the current workspace as a temporary session layout.
Temporary layouts are held in memory only and are never persisted to disk.
Definition at line 802 of file layout_manager.cc.
References LOG_INFO.
| bool yaze::editor::LayoutManager::RestoreTemporarySessionLayout | ( | size_t | session_id, |
| bool | clear_after_restore = false ) |
Restore the temporary session layout if one has been captured.
Definition at line 827 of file layout_manager.cc.
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Whether a temporary session layout is available.
Definition at line 138 of file layout_manager.h.
References has_temp_session_layout_.
| void yaze::editor::LayoutManager::ClearTemporarySessionLayout | ( | ) |
Clear temporary session layout snapshot state.
Definition at line 858 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::SaveNamedSnapshot | ( | const std::string & | name, |
| size_t | session_id ) |
Capture the current workspace under a named, session-scoped slot.
Named snapshots are held in memory only (never persisted) and identified by the caller-supplied name. Names are used as the stable lookup key; duplicate saves overwrite the existing entry.
Definition at line 866 of file layout_manager.cc.
References yaze::editor::LayoutManager::SessionSnapshot::imgui_layout, LOG_INFO, yaze::editor::LayoutManager::SessionSnapshot::pinned, yaze::editor::LayoutManager::SessionSnapshot::session_id, and yaze::editor::LayoutManager::SessionSnapshot::visibility.
| bool yaze::editor::LayoutManager::RestoreNamedSnapshot | ( | const std::string & | name, |
| size_t | session_id, | ||
| bool | remove_after_restore = false ) |
Restore a named snapshot by name.
Definition at line 886 of file layout_manager.cc.
References yaze::editor::LayoutManager::SessionSnapshot::imgui_layout, yaze::editor::LayoutManager::SessionSnapshot::pinned, yaze::editor::LayoutManager::SessionSnapshot::session_id, and yaze::editor::LayoutManager::SessionSnapshot::visibility.
| bool yaze::editor::LayoutManager::DeleteNamedSnapshot | ( | const std::string & | name | ) |
Delete a named snapshot. Returns true if an entry was removed.
Definition at line 913 of file layout_manager.cc.
| std::vector< std::string > yaze::editor::LayoutManager::ListNamedSnapshots | ( | size_t | session_id | ) | const |
List all named snapshots for the given session.
Definition at line 922 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::HasNamedSnapshot | ( | const std::string & | name | ) | const |
Whether a named snapshot with the given name exists.
Definition at line 935 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::DeleteLayout | ( | const std::string & | name | ) |
Delete a saved layout by name.
| name | The name of the layout to delete |
Definition at line 939 of file layout_manager.cc.
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Get built-in layout profiles.
Definition at line 964 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::ApplyBuiltInProfile | ( | const std::string & | profile_id, |
| size_t | session_id, | ||
| EditorType | editor_type, | ||
| LayoutProfile * | out_profile = nullptr ) |
Apply a built-in layout profile by profile ID.
| profile_id | Stable profile id from GetBuiltInProfiles() |
| session_id | Active session id |
| editor_type | Current editor type (for context-sensitive profiles) |
| out_profile | Optional resolved profile metadata |
Definition at line 989 of file layout_manager.cc.
References yaze::editor::PanelLayoutPreset::default_visible_panels, LOG_INFO, LOG_WARN, and yaze::editor::LayoutProfile::preset_name.
| std::vector< std::string > yaze::editor::LayoutManager::GetSavedLayoutNames | ( | ) | const |
Get list of all saved layout names.
Definition at line 1045 of file layout_manager.cc.
| bool yaze::editor::LayoutManager::HasLayout | ( | const std::string & | name | ) | const |
Check if a layout exists.
| name | The layout name to check |
Definition at line 1054 of file layout_manager.cc.
Referenced by yaze::editor::WorkspaceManager::LoadWorkspaceLayout(), and yaze::editor::WorkspaceManager::LoadWorkspacePreset().
| void yaze::editor::LayoutManager::LoadLayoutsFromDisk | ( | ) |
Load layouts for the active scope (global + optional project)
Definition at line 1058 of file layout_manager.cc.
| void yaze::editor::LayoutManager::SetProjectLayoutKey | ( | const std::string & | key | ) |
Set the active project layout key (enables project scope)
| key | Stable project storage key (sanitized) |
Definition at line 1070 of file layout_manager.cc.
| void yaze::editor::LayoutManager::UseGlobalLayouts | ( | ) |
Clear project scope and return to global layouts only.
Definition at line 1079 of file layout_manager.cc.
| LayoutScope yaze::editor::LayoutManager::GetActiveScope | ( | ) | const |
Get the active layout scope.
Definition at line 1084 of file layout_manager.cc.
| void yaze::editor::LayoutManager::ResetToDefaultLayout | ( | EditorType | type | ) |
Reset the layout for an editor to its default.
| type | The editor type to reset |
Definition at line 1208 of file layout_manager.cc.
References LOG_INFO.
Referenced by yaze::editor::LayoutCoordinator::ResetCurrentEditorLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
| bool yaze::editor::LayoutManager::IsLayoutInitialized | ( | EditorType | type | ) | const |
Check if a layout has been initialized for an editor.
| type | The editor type to check |
Definition at line 1214 of file layout_manager.cc.
Referenced by yaze::editor::EditorActivator::ActivatePanelBasedEditor(), yaze::editor::EditorActivator::HandleNonEditorClassSwitch(), yaze::editor::LayoutCoordinator::InitializeEditorLayout(), yaze::editor::EditorActivator::InitializeEditorLayout(), and InitializeEditorLayout().
| void yaze::editor::LayoutManager::MarkLayoutInitialized | ( | EditorType | type | ) |
Mark a layout as initialized.
| type | The editor type to mark |
Definition at line 1219 of file layout_manager.cc.
References LOG_INFO.
Referenced by InitializeEditorLayout(), and RebuildLayout().
| void yaze::editor::LayoutManager::ClearInitializationFlags | ( | ) |
Clear all initialization flags (for testing)
Definition at line 1225 of file layout_manager.cc.
References LOG_INFO.
Referenced by yaze::editor::LayoutCoordinator::ResetWorkspaceLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
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Set the current layout type for rebuild.
| type | The layout type to set |
Definition at line 261 of file layout_manager.h.
References current_layout_type_.
Referenced by yaze::editor::LayoutOrchestrator::ApplyDockLayout().
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Get the current layout type.
Definition at line 266 of file layout_manager.h.
References current_layout_type_.
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Request a layout rebuild on next frame.
Definition at line 271 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutOrchestrator::ApplyDockLayout(), yaze::editor::LayoutCoordinator::ApplyLayoutPreset(), yaze::editor::LayoutOrchestrator::RequestLayoutRebuild(), yaze::editor::LayoutCoordinator::ResetCurrentEditorLayout(), yaze::editor::LayoutCoordinator::ResetWorkspaceLayout(), and yaze::editor::WorkspaceManager::ResetWorkspaceLayout().
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Check if rebuild was requested.
Definition at line 276 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild().
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Clear rebuild request flag.
Definition at line 281 of file layout_manager.h.
References rebuild_requested_.
Referenced by yaze::editor::LayoutCoordinator::ProcessLayoutRebuild().
| std::string yaze::editor::LayoutManager::GetWindowTitle | ( | const std::string & | card_id | ) | const |
Get window title for a card ID from registry.
| card_id | The card ID to look up |
Definition at line 1230 of file layout_manager.cc.
| absl::Status yaze::editor::LayoutManager::ApplyDockTree | ( | const layout_designer::DockTree & | tree, |
| ImGuiID | dockspace_id ) |
Apply a DockTree to the given dockspace.
Removes and rebuilds dockspace_id from scratch, walking the tree and calling DockBuilder{SplitNode,DockWindow,Finish}.
Side effects beyond DockBuilder, added in Phase 8 review (2026-04-24):
WorkspaceWindowManager::OpenWindow(panel_id) for every panel referenced in the tree, so the user actually sees the panels they docked rather than empty slots.EditorType's layout as initialized so the lazy InitializeEditorLayout path in EditorActivator doesn't blow the custom layout away on the first panel-based editor activation. The Layout Designer's apply is an explicit "this
is my workspace" — the per-editor preset must yield to it.Panels in the tree whose panel_id is not registered against the bound WorkspaceWindowManager are skipped with a best-effort fallback that reconstructs the window title from the PanelEntry's cached icon + display_name + id.
| tree | Tree to apply. Must pass Validate(). |
| dockspace_id | ImGui dockspace to rebuild. |
Definition at line 1390 of file layout_manager.cc.
References yaze::editor::layout_designer::DockTree::root, and yaze::editor::layout_designer::DockTree::Validate().
Referenced by yaze::editor::layout_designer::LayoutDesignerPanel::ApplyCurrentTreeToLiveDockspace(), and yaze::editor::SettingsPanel::ApplyNamedLayoutToDockspace().

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Record the ImGui ID of the main dockspace from its authoring scope.
ImGui IDs are salted by the current window's ID stack, so ImGui::GetID("MainDockSpace") only resolves to the live dockspace when called from inside the window that hosts it (see controller.cc::Render). Panels drawn in other windows (e.g. the Layout Designer, which lives in its own PanelWindow) would hash a different ID and end up driving an orphan dock node. The controller calls this setter every frame from the correct scope; consumers read via GetMainDockspaceId().
Definition at line 336 of file layout_manager.h.
References main_dockspace_id_.
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Get the cached main dockspace ID.
SetMainDockspaceId, or 0 before the first frame of the DockSpaceWindow has rendered. Definition at line 343 of file layout_manager.h.
References main_dockspace_id_.
Referenced by yaze::editor::layout_designer::LayoutDesignerPanel::ApplyCurrentTreeToLiveDockspace(), and yaze::editor::SettingsPanel::ApplyNamedLayoutToDockspace().
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Test-only: reset the one-shot startup-reapply guard so a single test fixture can drive MaybeReapplyStartupLayout through multiple scenarios without standing up a fresh manager each time.
Definition at line 351 of file layout_manager.h.
References startup_layout_consumed_.
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Definition at line 354 of file layout_manager.h.
References startup_layout_consumed_.
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Definition at line 357 of file layout_manager.h.
References startup_reapply_pending_protection_.
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Definition at line 360 of file layout_manager.h.
References current_editor_type_.
| absl::Status yaze::editor::LayoutManager::MaybeReapplyStartupLayout | ( | UserSettings * | settings | ) |
One-shot startup hook that re-applies the user's last applied named layout, if any.
Drives idempotently from UserSettings::last_applied_layout_name
named_layouts. The first frame this is called with a valid main_dockspace_id_ (i.e. after the controller has rendered at least one DockSpaceWindow), the matching layout is parsed, validated, and applied to the live dockspace; subsequent calls are no-ops.Failure modes are absorbed (logged, internally consumed) rather than propagated, because there is no useful caller-side recovery for "the layout the user picked yesterday no longer parses": the editor falls through to whatever default layout the workspace shell already built. The Status return is for observability and tests.
Skipped paths (return OK, leave the consumed flag clear so the caller can retry next frame):
main_dockspace_id_ == 0 (dockspace not bound yet).Skipped paths (return OK, set consumed):
settings == nullptr.last_applied_layout_name is empty.Failure paths (return error status, set consumed):
named_layouts.ApplyDockTree returns non-OK.| settings | UserSettings to read named_layouts and last_applied_layout_name from. May be null. |
Definition at line 1482 of file layout_manager.cc.
References yaze::editor::UserSettings::Preferences::last_applied_layout_name, yaze::util::logf(), yaze::editor::UserSettings::Preferences::named_layouts, and yaze::editor::UserSettings::prefs().

| absl::StatusOr< layout_designer::DockTree > yaze::editor::LayoutManager::CaptureDockTree | ( | ImGuiID | dockspace_id | ) | const |
Capture the current docking state into a DockTree.
Walks ImGui's internal dock node tree rooted at dockspace_id and samples splits + leaf windows. Unknown windows (those not registered against the bound WorkspaceWindowManager) are dropped. Split ratios are recovered from measured node sizes; X-axis splits always emit SplitDirection::kLeft and Y-axis splits emit kUp (direction is lossy, since a 0.4 right-placed split is visually identical to a 0.4 left-placed split).
| dockspace_id | ImGui dockspace to sample. |
dockspace_id; the captured tree otherwise. Definition at line 1557 of file layout_manager.cc.
References yaze::editor::layout_designer::DockTree::root.
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Definition at line 575 of file layout_manager.cc.
References LOG_WARN.
Referenced by InitializeEditorLayout(), and RebuildLayout().
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Definition at line 1089 of file layout_manager.cc.
References yaze::Json::contains(), yaze::Json::is_object(), yaze::Json::items(), LOG_INFO, and LOG_WARN.

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Definition at line 1152 of file layout_manager.cc.
References yaze::Json::dump(), yaze::util::PlatformPaths::EnsureDirectoryExists(), LOG_WARN, and yaze::Json::object().

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Definition at line 698 of file layout_manager.cc.
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Definition at line 701 of file layout_manager.cc.
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Definition at line 704 of file layout_manager.cc.
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Definition at line 707 of file layout_manager.cc.
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Definition at line 710 of file layout_manager.cc.
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Definition at line 713 of file layout_manager.cc.
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Definition at line 716 of file layout_manager.cc.
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Definition at line 719 of file layout_manager.cc.
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Definition at line 722 of file layout_manager.cc.
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Definition at line 725 of file layout_manager.cc.
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Definition at line 728 of file layout_manager.cc.
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Definition at line 442 of file layout_manager.h.
Referenced by RebuildLayout().
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Definition at line 445 of file layout_manager.h.
Referenced by InitializeEditorLayout(), RebuildLayout(), SetWindowManager(), and window_manager().
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Definition at line 448 of file layout_manager.h.
Referenced by GetLayoutType(), and SetLayoutType().
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Definition at line 451 of file layout_manager.h.
Referenced by ClearRebuildRequest(), IsRebuildRequested(), and RequestRebuild().
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Definition at line 454 of file layout_manager.h.
Referenced by InitializeEditorLayout(), and RebuildLayout().
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Definition at line 459 of file layout_manager.h.
Referenced by GetMainDockspaceId(), and SetMainDockspaceId().
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Definition at line 464 of file layout_manager.h.
Referenced by reset_startup_layout_consumed_for_test(), and startup_layout_consumed_for_test().
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Definition at line 474 of file layout_manager.h.
Referenced by InitializeEditorLayout(), and startup_reapply_pending_protection_for_test().
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Definition at line 477 of file layout_manager.h.
Referenced by InitializeEditorLayout(), RebuildLayout(), and set_current_editor_type_for_test().
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Definition at line 481 of file layout_manager.h.
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Definition at line 484 of file layout_manager.h.
Referenced by HasTemporarySessionLayout().
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Definition at line 485 of file layout_manager.h.
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Definition at line 486 of file layout_manager.h.
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Definition at line 487 of file layout_manager.h.
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Definition at line 498 of file layout_manager.h.
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Definition at line 501 of file layout_manager.h.
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Definition at line 505 of file layout_manager.h.
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Definition at line 508 of file layout_manager.h.
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Definition at line 511 of file layout_manager.h.