#include <algorithm>
#include <cstddef>
#include <string_view>
#include "app/editor/agent/agent_ui_theme.h"
#include "imgui/imgui.h"
Go to the source code of this file.
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| namespace | yaze |
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| namespace | yaze::editor |
| | Editors are the view controllers for the application.
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| PlacementCapacityState | yaze::editor::GetPlacementCapacityState (size_t current_count, size_t max_count) |
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| ImVec4 | yaze::editor::GetPlacementAccentColor (const AgentUITheme &theme, PlacementCapacityState state, const ImVec4 &normal_color) |
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| std::string_view | yaze::editor::GetPlacementCapacityStatusText (PlacementCapacityState state) |
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| std::string_view | yaze::editor::GetPlacementCapacityTooltipSuffix (PlacementCapacityState state) |
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| void | yaze::editor::DrawPlacementCapacityBadge (ImDrawList *draw_list, const ImVec2 &badge_min, const AgentUITheme &theme, PlacementCapacityState state, std::string_view primary_text) |
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| ImVec4 | yaze::editor::GetPlacementSummaryColor (const AgentUITheme &theme, size_t current_count, size_t max_count, const ImVec4 &normal_color) |
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