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| int | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::NormalizeMapId (uint16_t raw_map_id) |
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| int | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::WorldOffset (int world) |
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| absl::Status | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::ValidateMapId (int map_id) |
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| std::string | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::AreaSizeToString (zelda3::AreaSizeEnum size) |
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| std::string | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::EntranceLabel (uint8_t id) |
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| void | yaze::cli::overworld::anonymous_namespace{overworld_inspect.cc}::PopulateCommonWarpFields (WarpEntry &entry, uint16_t raw_map_id, uint16_t map_pos, int pixel_x, int pixel_y) |
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| absl::StatusOr< int > | yaze::cli::overworld::ParseNumeric (std::string_view value, int base) |
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| absl::StatusOr< int > | yaze::cli::overworld::ParseWorldSpecifier (std::string_view value) |
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| absl::StatusOr< int > | yaze::cli::overworld::InferWorldFromMapId (int map_id) |
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| std::string | yaze::cli::overworld::WorldName (int world) |
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| std::string | yaze::cli::overworld::WarpTypeName (WarpType type) |
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| absl::StatusOr< MapSummary > | yaze::cli::overworld::BuildMapSummary (zelda3::Overworld &overworld, int map_id) |
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| absl::StatusOr< std::vector< WarpEntry > > | yaze::cli::overworld::CollectWarpEntries (const zelda3::Overworld &overworld, const WarpQuery &query) |
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| std::pair< int, int > | yaze::cli::overworld::AreaScreenSpan (const zelda3::OverworldMap &parent_map) |
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| absl::StatusOr< AreaTileLocation > | yaze::cli::overworld::ResolveAreaTileLocation (int map_id, int parent_map, int area_columns, int area_rows, int x, int y) |
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| absl::StatusOr< AreaTileLocation > | yaze::cli::overworld::ResolveAreaTileForMap (const zelda3::Overworld &overworld, int map_id, int x, int y) |
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| absl::StatusOr< AreaTileLocation > | yaze::cli::overworld::LocateScreenTile (const zelda3::Overworld &overworld, int screen_id, int screen_x, int screen_y) |
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| absl::StatusOr< uint16_t > | yaze::cli::overworld::ReadAreaTile (zelda3::Overworld &overworld, const AreaTileLocation &location) |
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| absl::Status | yaze::cli::overworld::WriteAreaTile (zelda3::Overworld &overworld, const AreaTileLocation &location, uint16_t tile_id) |
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| absl::StatusOr< std::vector< TileMatch > > | yaze::cli::overworld::FindTileMatches (zelda3::Overworld &overworld, uint16_t tile_id, const TileSearchOptions &options) |
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| const char * | yaze::cli::overworld::SpritePhaseName (int phase) |
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| absl::StatusOr< std::vector< OverworldSprite > > | yaze::cli::overworld::CollectOverworldSprites (const zelda3::Overworld &overworld, const SpriteQuery &query) |
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| absl::StatusOr< EntranceDetails > | yaze::cli::overworld::GetEntranceDetails (const zelda3::Overworld &overworld, uint8_t entrance_id) |
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| absl::StatusOr< TileStatistics > | yaze::cli::overworld::AnalyzeTileUsage (zelda3::Overworld &overworld, uint16_t tile_id, const TileSearchOptions &options) |
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| absl::StatusOr< TileUsageSummary > | yaze::cli::overworld::CollectTileUsage (zelda3::Overworld &overworld, const TileUsageQuery &query) |
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