yaze 0.3.2
Link to the Past ROM Editor
 
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room_graphics_content.cc File Reference
#include "app/editor/dungeon/workspace/room_graphics_content.h"
#include "util/i18n/tr.h"
#include <algorithm>
#include <cstdint>
#include <vector>
#include "absl/strings/str_format.h"
#include "app/editor/dungeon/dungeon_editor_v2.h"
#include "app/editor/dungeon/ui/window/dungeon_panel_access.h"
#include "app/gui/automation/widget_auto_register.h"
#include "app/gui/canvas/canvas.h"
#include "app/gui/core/theme_manager.h"
#include "app/gui/core/ui_config.h"
#include "app/platform/sdl_compat.h"
#include "imgui/imgui.h"
#include "zelda3/dungeon/custom_object.h"
#include "zelda3/gfx_sheet_storage.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{room_graphics_content.cc}
 

Functions

void yaze::editor::anonymous_namespace{room_graphics_content.cc}::DrawRoomGraphicsScaleControl (gui::AdaptiveSheetScaleMode *mode)