#include "app/editor/dungeon/dungeon_room_edit.h"#include "absl/strings/str_format.h"#include "zelda3/dungeon/room.h"
Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{dungeon_room_edit.cc} |
Functions | |
| bool | yaze::editor::anonymous_namespace{dungeon_room_edit.cc}::HasValidMetadataSlot (const RoomMetadataEdit &edit) |
| int | yaze::editor::anonymous_namespace{dungeon_room_edit.cc}::MetadataMaximum (RoomMetadataField field) |
| absl::Status | yaze::editor::ValidateRoomMetadataEdit (const RoomMetadataEdit &edit) |
| absl::Status | yaze::editor::ApplyRoomMetadataEdit (zelda3::Room &room, const RoomMetadataEdit &edit) |