yaze 0.3.2
Link to the Past ROM Editor
 
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dungeon_canvas_viewer.cc File Reference
#include "dungeon_canvas_viewer.h"
#include <algorithm>
#include <vector>
#include "app/gui/core/agent_theme.h"
#include "zelda3/dungeon/dimension_service.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::anonymous_namespace{dungeon_canvas_viewer.cc}
 

Functions

bool yaze::editor::anonymous_namespace{dungeon_canvas_viewer.cc}::HasSameObjectIdentity (const zelda3::RoomObject &lhs, const zelda3::RoomObject &rhs)
 

Variables

constexpr double yaze::editor::anonymous_namespace{dungeon_canvas_viewer.cc}::kChangePingDurationSeconds = 0.85
 
constexpr int yaze::editor::anonymous_namespace{dungeon_canvas_viewer.cc}::kDungeonCanvasPixelSize = 512
 
constexpr size_t yaze::editor::anonymous_namespace{dungeon_canvas_viewer.cc}::kRecentRoomLimit = 5