yaze 0.3.2
Link to the Past ROM Editor
 
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tile16_edit_types.h File Reference
#include <array>
#include <string>
#include "app/gfx/core/bitmap.h"
#include "app/gfx/types/snes_tile.h"
Include dependency graph for tile16_edit_types.h:
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Classes

struct  yaze::editor::Tile16ClipboardData
 
struct  yaze::editor::Tile16ScratchData
 
struct  yaze::editor::Tile16Commit
 
struct  yaze::editor::Tile16LocalPos
 
struct  yaze::editor::Tile16LayoutScratch
 

Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Enumerations

enum class  yaze::editor::Tile16EditMode { yaze::editor::kPaint = 0 , yaze::editor::kPick = 1 , yaze::editor::kUsageProbe = 2 }
 

Variables

constexpr int yaze::editor::kTile16Size = 16
 
constexpr int yaze::editor::kTile8Size = 8
 
constexpr int yaze::editor::kTilesheetEditorWidth = 0x100
 
constexpr int yaze::editor::kTilesheetEditorHeight = 0x4000
 
constexpr int yaze::editor::kTile16CanvasSize = 0x20
 
constexpr int yaze::editor::kTile8CanvasHeight = 0x175
 
constexpr int yaze::editor::kNumScratchSlots = 4
 
constexpr int yaze::editor::kNumTile16Palettes = 8
 
constexpr int yaze::editor::kTile8PixelCount = 64
 
constexpr int yaze::editor::kTile16PixelCount = 256