Functions | |
| const std::unordered_map< uint8_t, const SpriteOamLayout * > & | GetLayoutMap () |
| const std::unordered_map< uint8_t, const SpriteOamLayout * > & yaze::zelda3::anonymous_namespace{sprite_oam_tables.cc}::GetLayoutMap | ( | ) |
Definition at line 11 of file sprite_oam_tables.cc.
References GetLayoutMap(), yaze::zelda3::kArmosKnightLayout, yaze::zelda3::kBlueGuardLayout, yaze::zelda3::kBlueRupeeLayout, yaze::zelda3::kBlueSoldierLayout, yaze::zelda3::kChickenLayout, yaze::zelda3::kGreenEyegoreLayout, yaze::zelda3::kGreenPatrolLayout, yaze::zelda3::kGreenRupeeLayout, yaze::zelda3::kGreenSoldierLayout, yaze::zelda3::kHeartContainerLayout, yaze::zelda3::kHinoxLayout, yaze::zelda3::kKeyLayout, yaze::zelda3::kLargeMagicLayout, yaze::zelda3::kMoblinLayout, yaze::zelda3::kOctoballoonLayout, yaze::zelda3::kOctorokLayout, yaze::zelda3::kRedEyegoreLayout, yaze::zelda3::kRedRupeeLayout, yaze::zelda3::kRedSoldierLayout, yaze::zelda3::kSmallHeartLayout, yaze::zelda3::kSmallMagicLayout, yaze::zelda3::kUncleLayout, and yaze::zelda3::kVultureLayout.
Referenced by GetLayoutMap().