#include <cstdint>#include <optional>#include "absl/status/status.h"

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Classes | |
| struct | yaze::editor::PitDamageMembershipState |
Namespaces | |
| namespace | yaze |
| namespace | yaze::zelda3 |
| Zelda 3 specific classes and functions. | |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
Functions | |
| PitDamageMembershipState | yaze::editor::BuildPitDamageMembershipState (const zelda3::PitDamageTable *table, int room_id, uint16_t replacement_fallback, uint16_t victim_fallback) |
| absl::Status | yaze::editor::AddCurrentRoomToPitDamage (zelda3::PitDamageTable *table, uint16_t current_room_id, uint16_t victim_room_id) |
| absl::Status | yaze::editor::RemoveCurrentRoomFromPitDamage (zelda3::PitDamageTable *table, uint16_t current_room_id, uint16_t replacement_room_id) |