#include <game_tilemap_comparison.h>
Public Attributes | |
| std::vector< uint16_t > | bg1 |
| std::vector< uint16_t > | bg2 |
Definition at line 33 of file game_tilemap_comparison.h.
| std::vector<uint16_t> yaze::zelda3::RoomTilemaps::bg1 |
| std::vector<uint16_t> yaze::zelda3::RoomTilemaps::bg2 |