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yaze::zelda3::anonymous_namespace{room_layer_registers.cc} Namespace Reference
Variables
constexpr std::array< uint8_t, 8 >
kSubscreenEnable
Variable Documentation
◆
kSubscreenEnable
constexpr std::array<uint8_t, 8> yaze::zelda3::anonymous_namespace{room_layer_registers.cc}::kSubscreenEnable
constexpr
Initial value:
= {0x00, 0x01, 0x01, 0xFF,
0x01, 0x01, 0x01, 0x01}
Definition at line
10
of file
room_layer_registers.cc
.
yaze
zelda3
anonymous_namespace{room_layer_registers.cc}
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