yaze 0.3.2
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yaze::editor::OverworldContextTarget Struct Reference

#include <overworld_context_target.h>

Public Member Functions

bool valid (int map_count=zelda3::kNumOverworldMaps) const
 

Public Attributes

int map_id = -1
 
int parent_map_id = -1
 
int world = 0
 
int game_state = 0
 
ImVec2 world_position {}
 
int tile16_id = -1
 

Detailed Description

Definition at line 14 of file overworld_context_target.h.

Member Function Documentation

◆ valid()

Member Data Documentation

◆ map_id

◆ parent_map_id

◆ world

int yaze::editor::OverworldContextTarget::world = 0

◆ game_state

◆ world_position

◆ tile16_id


The documentation for this struct was generated from the following file: