yaze 0.3.2
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yaze::zelda3::ObjectPlacementCheck Struct Reference

#include <game_tilemap_comparison.h>

Public Attributes

size_t object_index = 0
 
int object_id = 0
 
int tiles_owned = 0
 
int tiles_different = 0
 
uint16_t difference_bits = 0
 

Detailed Description

Definition at line 76 of file game_tilemap_comparison.h.

Member Data Documentation

◆ object_index

size_t yaze::zelda3::ObjectPlacementCheck::object_index = 0

Definition at line 77 of file game_tilemap_comparison.h.

◆ object_id

int yaze::zelda3::ObjectPlacementCheck::object_id = 0

Definition at line 78 of file game_tilemap_comparison.h.

◆ tiles_owned

int yaze::zelda3::ObjectPlacementCheck::tiles_owned = 0

Definition at line 79 of file game_tilemap_comparison.h.

◆ tiles_different

int yaze::zelda3::ObjectPlacementCheck::tiles_different = 0

Definition at line 80 of file game_tilemap_comparison.h.

◆ difference_bits

uint16_t yaze::zelda3::ObjectPlacementCheck::difference_bits = 0

Definition at line 81 of file game_tilemap_comparison.h.


The documentation for this struct was generated from the following file: