yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
minecart_canvas_tool.h File Reference
#include <cstdint>
#include <functional>
#include <optional>
#include <span>
#include <string>
#include <utility>
#include "absl/status/statusor.h"
#include "app/editor/dungeon/minecart_track_source.h"
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  yaze::editor::MinecartCanvasBinding
 
class  yaze::editor::MinecartCanvasTool
 

Namespaces

namespace  yaze
 
namespace  yaze::gui
 Graphical User Interface (GUI) components for the application.
 
namespace  yaze::zelda3
 Zelda 3 specific classes and functions.
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 

Functions

std::optional< std::pair< int, int > > yaze::editor::MinecartLocalPosition (const MinecartTrack &track)
 
absl::StatusOr< size_t > yaze::editor::FindCartStartSprite (const zelda3::Room &room, const MinecartTrack &start)
 
absl::Status yaze::editor::ValidateCartStartDestination (const zelda3::Room &room, const MinecartTrack &start)