yaze 0.3.2
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overworld_render_commands.cc File Reference
#include "cli/handlers/game/overworld_render_commands.h"
#include <filesystem>
#include <fstream>
#include <optional>
#include <sstream>
#include <string>
#include "absl/strings/numbers.h"
#include "absl/strings/str_format.h"
#include "app/service/render_service.h"
#include "cli/util/hex_util.h"
#include "rom/rom.h"
#include "util/macro.h"
#include "zelda3/game_data.h"

Go to the source code of this file.

Namespaces

namespace  yaze
 
namespace  yaze::cli
 
namespace  yaze::cli::handlers
 
namespace  yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}
 

Functions

absl::StatusOr< uint32_t > yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::ParseOverworldOverlays (const std::string &s)
 
absl::StatusOr< bool > yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::ParseAreaOverlay (const std::string &value)
 
std::optional< std::string > yaze::cli::handlers::anonymous_namespace{overworld_render_commands.cc}::OutputArg (const resources::ArgumentParser &parser)