#include "cli/service/resources/command_handler.h"

Go to the source code of this file.
Classes | |
| class | yaze::cli::GfxTilemapRenderCommandHandler |
| Renders a 2bpp SNES BG tilemap file (e.g. an Oracle of Secrets Menu/tilemaps/*.tilemap file) to a true-color-equivalent indexed PNG, using real CHR graphics and a real palette pulled from a ROM (or file sources). This is the headless counterpart of the Screen editor's "Menu Tilemap (2bpp)" panel preview, used for scripted/agent pixel comparisons against reference screenshots. More... | |
Namespaces | |
| namespace | yaze |
| namespace | yaze::cli |