yaze 0.3.2
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yaze::editor::anonymous_namespace{entity_operations.cc} Namespace Reference

Classes

struct  EntityInsertionPosition
 

Functions

absl::StatusOr< EntityInsertionPosition > ResolveEntityInsertionPosition (const std::vector< zelda3::OverworldMap > &maps, ImVec2 world_position, int current_map)
 
bool MatchesItemIdentity (const zelda3::OverworldItem &lhs, const zelda3::OverworldItem &rhs)
 

Function Documentation

◆ ResolveEntityInsertionPosition()

absl::StatusOr< EntityInsertionPosition > yaze::editor::anonymous_namespace{entity_operations.cc}::ResolveEntityInsertionPosition ( const std::vector< zelda3::OverworldMap > & maps,
ImVec2 world_position,
int current_map )

Definition at line 23 of file entity_operations.cc.

References yaze::zelda3::kNumOverworldMaps, and ResolveEntityInsertionPosition().

Referenced by ResolveEntityInsertionPosition().

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◆ MatchesItemIdentity()

bool yaze::editor::anonymous_namespace{entity_operations.cc}::MatchesItemIdentity ( const zelda3::OverworldItem & lhs,
const zelda3::OverworldItem & rhs )