#include <functional>#include <string>#include <vector>#include "app/editor/system/commands/command_palette.h"

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Classes | |
| class | yaze::editor::PanelCommandsProvider |
| ID: "panels". Rebuilds when the set of open windows/panels changes. More... | |
| class | yaze::editor::EditorCommandsProvider |
| ID: "editors". Rebuilds on editor-registry changes (rare). More... | |
| class | yaze::editor::RecentFilesCommandsProvider |
| ID: "recent-files". Refresh after RecentFilesManager mutates. More... | |
| class | yaze::editor::DungeonRoomCommandsProvider |
| ID: "dungeon-rooms". One-shot; only depends on the session id. More... | |
| class | yaze::editor::WorkflowCommandsProvider |
| ID: "workflow". Refresh when workflow actions change. More... | |
| class | yaze::editor::SidebarCommandsProvider |
| class | yaze::editor::WelcomeCommandsProvider |
| struct | yaze::editor::WelcomeCommandsProvider::Callbacks |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |