#include <gfx_sheet_inventory.h>
Public Attributes | |
| uint8_t | blockset = 0 |
| uint8_t | spriteset = 0 |
Definition at line 49 of file gfx_sheet_inventory.h.
| uint8_t yaze::zelda3::RoomGfxInfo::blockset = 0 |
Definition at line 50 of file gfx_sheet_inventory.h.
| uint8_t yaze::zelda3::RoomGfxInfo::spriteset = 0 |
Definition at line 51 of file gfx_sheet_inventory.h.