#include "app/editor/agent/agent_editor.h"#include <algorithm>#include <filesystem>#include <fstream>#include <memory>#include "app/editor/agent/agent_editor_internal.h"#include "app/editor/agent/agent_ui_theme.h"#include "app/gui/style/theme.h"#include "app/editor/system/workspace_window_manager.h"#include "app/gui/app/editor_layout.h"#include "absl/strings/str_format.h"#include "absl/time/clock.h"#include "absl/time/time.h"#include "app/editor/agent/agent_chat.h"#include "app/editor/agent/agent_collaboration_coordinator.h"#include "app/editor/agent/panels/agent_configuration_panel.h"#include "app/editor/agent/panels/feature_flag_editor_panel.h"#include "app/editor/agent/panels/manifest_panel.h"#include "app/editor/agent/panels/mesen_debug_panel.h"#include "app/editor/agent/panels/mesen_screenshot_panel.h"#include "app/editor/agent/panels/oracle_state_library_panel.h"#include "app/editor/agent/panels/sram_viewer_panel.h"#include "app/editor/system/proposal_drawer.h"#include "app/editor/ui/toast_manager.h"#include "app/gui/core/icons.h"#include "app/gui/core/style_guard.h"#include "app/gui/core/ui_helpers.h"#include "app/service/screenshot_utils.h"#include "cli/service/agent/tool_dispatcher.h"#include "cli/service/ai/provider_ids.h"#include "rom/rom.h"#include "util/file_util.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{agent_editor.cc} |
Functions | |
| std::string | yaze::editor::anonymous_namespace{agent_editor.cc}::BuildTagsString (const std::vector< std::string > &tags) |