#include "app/editor/dungeon/ui/window/object_coverage_panel.h"#include <algorithm>#include <cctype>#include <chrono>#include <cstdio>#include <cstring>#include <fstream>#include <iterator>#include <optional>#include <string>#include <vector>#include "absl/strings/str_cat.h"#include "absl/strings/str_format.h"#include "absl/time/clock.h"#include "absl/time/time.h"#include "app/editor/dungeon/dungeon_project_labels.h"#include "app/gui/core/style_guard.h"#include "app/gui/core/ui_helpers.h"#include "imgui/imgui.h"#include "rom/rom.h"#include "util/file_util.h"#include "util/i18n/tr.h"#include "util/platform_paths.h"#include "util/rom_hash.h"#include "zelda3/dungeon/draw_routines/draw_routine_registry.h"#include "zelda3/dungeon/draw_routines/draw_routine_symbology.h"#include "zelda3/dungeon/game_tilemap_comparison.h"#include "zelda3/dungeon/object_draw_code.h"#include "zelda3/dungeon/room.h"#include "zelda3/dungeon/room_object.h"Go to the source code of this file.
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{object_coverage_panel.cc} |
Functions | |
| ImVec4 | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::StateColor (ObjectEvidenceState state) |
| std::string | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::SanitizeForFilename (const std::string &value) |
| bool | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::ContainsCaseInsensitive (const std::string &haystack, const char *needle) |
| const char * | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::ObjectListLabel (int list_index) |
| void | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::SameLineIfFits (float width, float right_edge) |
| float | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::RowRightEdge () |
| float | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::ButtonWidth (const char *label) |
| float | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::CheckboxWidth (const char *label) |
| std::string | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::NowUtc () |
Variables | |
| constexpr char | yaze::editor::anonymous_namespace{object_coverage_panel.cc}::kEvidenceSubdir [] = "dungeon_object_evidence" |