#include <gfx_sheet_inventory.h>
Public Attributes | |
| std::set< uint16_t > | reserved_sheets |
| std::set< uint16_t > | flagged_sheets |
| std::map< uint16_t, std::vector< uint16_t > > | reserved_blocks |
| std::map< uint8_t, std::set< std::string > > | sprite_value_labels |
Definition at line 99 of file gfx_sheet_inventory.h.
| std::set<uint16_t> yaze::zelda3::GfxSheetInventoryOptions::reserved_sheets |
Definition at line 100 of file gfx_sheet_inventory.h.
Referenced by yaze::zelda3::BuildGfxSheetInventory(), yaze::core::BuildGfxSheetInventoryOptions(), and yaze::cli::GfxSheetInventoryCommandHandler::Execute().
| std::set<uint16_t> yaze::zelda3::GfxSheetInventoryOptions::flagged_sheets |
Definition at line 101 of file gfx_sheet_inventory.h.
Referenced by yaze::zelda3::BuildGfxSheetInventory(), yaze::core::BuildGfxSheetInventoryOptions(), and yaze::cli::GfxSheetInventoryCommandHandler::Execute().
| std::map<uint16_t, std::vector<uint16_t> > yaze::zelda3::GfxSheetInventoryOptions::reserved_blocks |
Definition at line 102 of file gfx_sheet_inventory.h.
Referenced by yaze::zelda3::BuildGfxSheetInventory(), and yaze::core::BuildGfxSheetInventoryOptions().
| std::map<uint8_t, std::set<std::string> > yaze::zelda3::GfxSheetInventoryOptions::sprite_value_labels |
Definition at line 104 of file gfx_sheet_inventory.h.
Referenced by yaze::zelda3::BuildGfxSheetInventory(), and yaze::cli::GfxSheetInventoryCommandHandler::Execute().