#include <cutscene_shot.h>
Public Attributes | |
| float | x = 0 |
| float | y = 0 |
| float | width = 0 |
| float | height = 0 |
Definition at line 106 of file cutscene_shot.h.
| float yaze::zelda3::MapRect::x = 0 |
Definition at line 107 of file cutscene_shot.h.
| float yaze::zelda3::MapRect::y = 0 |
Definition at line 108 of file cutscene_shot.h.
| float yaze::zelda3::MapRect::width = 0 |
Definition at line 109 of file cutscene_shot.h.
| float yaze::zelda3::MapRect::height = 0 |
Definition at line 110 of file cutscene_shot.h.