yaze 0.3.2
Link to the Past ROM Editor
 
Loading...
Searching...
No Matches
yaze::zelda3::MapRect Struct Reference

#include <cutscene_shot.h>

Public Attributes

float x = 0
 
float y = 0
 
float width = 0
 
float height = 0
 

Detailed Description

Definition at line 106 of file cutscene_shot.h.

Member Data Documentation

◆ x

float yaze::zelda3::MapRect::x = 0

Definition at line 107 of file cutscene_shot.h.

◆ y

float yaze::zelda3::MapRect::y = 0

Definition at line 108 of file cutscene_shot.h.

◆ width

float yaze::zelda3::MapRect::width = 0

Definition at line 109 of file cutscene_shot.h.

◆ height

float yaze::zelda3::MapRect::height = 0

Definition at line 110 of file cutscene_shot.h.


The documentation for this struct was generated from the following file: