yaze 0.3.2
Link to the Past ROM Editor
 
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sprite_editor_internal.h File Reference
#include <cstdint>
#include <vector>
#include "app/gfx/core/bitmap.h"
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Namespaces

namespace  yaze
 
namespace  yaze::editor
 Editors are the view controllers for the application.
 
namespace  yaze::editor::internal
 

Functions

void yaze::editor::internal::EnsureSpritePreviewBitmapReady (gfx::Bitmap &bmp, int width, int height, int depth, const std::vector< uint8_t > &gfx_buffer)