#include <sprite_catalog.h>
Public Attributes | |
| std::string | key |
| std::string | name |
| int | main_id = 0 |
| std::string | fallback_variant |
| std::vector< SpriteSourceBinding > | sources |
| std::vector< SpriteCatalogVariant > | variants |
Definition at line 26 of file sprite_catalog.h.
| std::string yaze::zelda3::SpriteCatalogFamily::key |
Definition at line 27 of file sprite_catalog.h.
Referenced by yaze::zelda3::SpriteCatalog::Parse().
| std::string yaze::zelda3::SpriteCatalogFamily::name |
Definition at line 28 of file sprite_catalog.h.
| int yaze::zelda3::SpriteCatalogFamily::main_id = 0 |
Definition at line 29 of file sprite_catalog.h.
| std::string yaze::zelda3::SpriteCatalogFamily::fallback_variant |
Definition at line 30 of file sprite_catalog.h.
| std::vector<SpriteSourceBinding> yaze::zelda3::SpriteCatalogFamily::sources |
Definition at line 31 of file sprite_catalog.h.
| std::vector<SpriteCatalogVariant> yaze::zelda3::SpriteCatalogFamily::variants |
Definition at line 32 of file sprite_catalog.h.