#include "app/editor/dungeon/inspectors/dungeon_room_transfer_editor.h"#include <algorithm>#include <array>#include <cstring>#include "absl/strings/str_format.h"#include "app/editor/dungeon/dungeon_canvas_viewer.h"#include "app/editor/dungeon/dungeon_room_document_file.h"#include "app/editor/dungeon/dungeon_room_transfer.h"#include "app/gui/automation/widget_auto_register.h"#include "app/gui/core/input.h"#include "imgui/imgui.h"#include "imgui/misc/cpp/imgui_stdlib.h"#include "util/file_util.h"Go to the source code of this file.
Classes | |
| struct | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::TransferDomain |
Namespaces | |
| namespace | yaze |
| namespace | yaze::editor |
| Editors are the view controllers for the application. | |
| namespace | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc} |
Functions | |
| void | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::InvalidatePreview (DungeonRoomTransferEditorState &state) |
| void | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::PreviewReplacement (DungeonCanvasViewer &viewer, DungeonRoomTransferEditorState &state) |
| void | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::DrawCounts (const DungeonRoomTransferPlan &plan) |
| void | yaze::editor::LoadDungeonRoomTransferFile (DungeonRoomTransferEditorState &state, const std::string &path) |
| void | yaze::editor::DrawDungeonRoomTransferEditor (DungeonCanvasViewer &viewer) |
| void | yaze::editor::DrawDungeonRoomTransferPopup (DungeonCanvasViewer &viewer) |
Variables | |
| constexpr std::array< TransferDomain, 7 > | yaze::editor::anonymous_namespace{dungeon_room_transfer_editor.cc}::kDomains |